TFTC – Making Easter Eggs

Here’s an example of the Patreon only content I’ve been putting out the past week, sneak peeks and trailers as well as general CK stuff. I’m going to try and market the page more in general, so I can remove ads from this site as well as get funding for other mod related stuff.

For the 12 or 13 people that played the Fallout 3 bundle, there were a handful of bonus conversations you might not have caught. For example, with one of the companions, taking her to one of the two vanilla grocer buildings would start a little scene where she’d pretend to be the a cashier as the Lone Wanderer bought some groceries.

I plan on doing the same with the Fallout 4 companions, and one obvious place to take advantage of is Amelia’s Espresso. Here’s a little teaser for the next update.

About these ads

3DNPC FNV Bundle v004

So this is a bit embarrassing, but I don’t think I ever gave Vincent a thorough examination, because some of the conversation trees are a bit out of whack. I guess it’s because the assumption was he’d be a Fallout 4 character, and not a New Vegas one. Then the voiced protagonist was announced, and plans changed. Of course, given he never had a quest, and most of his dialogue consists of idles, I might still be able to add him to Boston, depending on if Damien wants to voice it. In any case, I fixed up a few conversations and also a script that I think was preventing a bonus conversation from happening. Here’s a full changelog:

3DNPC FNV Bundle v004 DOWNLOAD
3DNPC FNV Bundle v003 DOWNLOAD
3DNPC FNV Bundle v002 DOWNLOAD

Changelog from v003:

  • Velius – Fixed dialogue about background so it’s accessible again (broken in v002)
  • Velius – Fixed goodbyes to properly display when hired
  • Velius – Fixed line of player dialogue in Novac bonus conversation that had no words
  • Velius – Fixed gift dialogue to only be available after talking to Velius about it first

Changelog from v002:

  • Hope Lies – Redid vault 22 stairs so it’s not a teleport

Changelog from v001b:

  • Vincent – Fixed two conversation trees for Vincent
  • Vincent – Fixed unvoiced “What’s on your mind?” dialogue
  • Hope Lies – Tweaked weight of item to help ensure player is encumbered during quest
  • Velius – Fixed his wait and follow script

Tales from the Commonwealth v1.8

tftcbanner

Tales From the Commonwealth – DOWNLOAD v1.8

Okay, I didn’t plan on doing another mini-update, but I saw something horrific on a Let’s Play recently that prompted a quick fix. Well, not a quick fix, because it took me forever to change, but a fix nonetheless. Look upon this horror, if you dare.

See that? That’s some kind of modification that displays the prompts as I typed them. Thing is, I had originally (and improperly) assumed that there would be two kinds of players, the vanilla kind, in which case prompts would be converted to ALL CAPS, and the Full Dialogue crowd, who wouldn’t see the prompts at all. This middle ground of dialogue in list form + prompts was not expected, and it’s horrifying to look at unless grammatically correct.

So this should fix that, and a few other things which I’ll list below.

Changelog from v1.7:

  • Fixed prompts to be properly capitalized, previous versions didn’t account for mods and assumed all prompts were all-caps
  • Indecent Exposure – Fixed Noon priest’s clue to imply the correct number of apostles and headstones
  • Auction House – Fixed issue where junk items weren’t being given to the player after winning auction
  • Auction House – Removed bounty amount when committing crimes
  • House that Bruce Built – Fixed Charisma check to check player’s charisma instead of Bruce’s
  • Love and Peace – Fixed unvoiced “Howdy” from Crystal Moonbeam
  • Love and Peace – Added an objective to ensure viewing post quest scene
  • Love and Peace – Removed unvoiced line in scene between Cosmos and Starchild
  • Fairline Hills Wastelander – Fixed issue where wastelander would walk away during conversation (Needed a stay put package)
  • Human Nature – Fixed issue where R4-04 would walk away during initial quest conversation (Needed a stay put package)
  • A Pair of Jacks – Fixed objective marker to point to bounty board if Ghost hasn’t been met yet
  • Paradise Bay – Fixed objective “Return to Singh” showing early if door to lab lockpicked before given key
  • Paradise Bay – Added additional workers

Full Changelog:

Spoiler:

Changelog from v1.6:

  • Added alpha quest Paradise Bay
  • Patriots – added classic handegg uniforms by FlipDark95
  • Added NPC encounter Lost Libertalia Raider
  • Added NPC encounter Diamond City Reporter and Busker
  • Added Crabber and Son to fishing pier northwest of Witchcraft Museum
  • Love and Peace – Added Virgil’s 3 Day timer script to quest, so player no longer has to enter modded cell to trigger next phase of the quest, 72 hours is all it takes
  • Saints and Sinners – Fixed line from Cue being skipped when player hands them a note
  • Saints and Sinners – Fixed failsafe greet for Cue if forcegreet fails after receiving note (version 1.6 introduced bug where base dialogue was prioritized over quest dialogue)
  • Picket Fences – Fixed quest objective to point to Doc Crocker’s terminal and not Joe
  • Under the Bridge – Fixed wrong ingredients message to correctly display after multiple failed attempts
  • Under the Bridge – Fixed issue where finishing Antoinette’s room too quickly would leave leftover radiation because Audrey‘s prep advice scene fails to finish
  • Under the Bridge – Fixed first aid kit being opened automatically instead of being clicked on
  • Great Green Jewel – Fixed issue where Brennan would award the player 2500 caps instead of 100
  • Great Green Jewel – Fixed issue where entering Boston Library from a separate entrance instead of the intended meetup would force you to go back to Copley station to continue
  • Great Green Jewel – Removed sandox furniture in unused portion of the cells which NPCs were teleporting to, trapping them inside and causing them to go missing
  • Like a Goodneighbor – Fixed the inventory name for Fred Allen’s chem stash, previously said Solomon
  • Like a Goodneighbor – Fixed issue where if player picked up ghoul mask before talking to Black Eye Bobby, the quest would not progress
  • Rock ’em Sock ’em Robots – Altered cheering crowd to cheer immediately, removing potential lag time caused by game waiting to start animations.
  • Rock ’em Sock ’em Robots – Fixed issue where killing Bobby and the crew would leave the quest stuck in your journal

Changelog from v1.5:

  • Picket Fences – Fixed issue where the quest would never load unless a non-Dogmeat Companion was in your party when a save was first loaded; changed Companion to optional
  • Picket Fences – Changed Post Office cabinet to be lockpick-able, if note is read prior to quest it will do nothing until quest is at the appropriate juncture
  • Added Audrey’s companion interjections to Great Green Jewel, Picket Fences, and A Pair of Jacks

Changelog from v1.4:

  • Added quest The Great Green Jewel
  • Added quest Picket Fences
  • Added quest A Pair of Jacks
  • Added Birdie and R4-04’s companion interjections to Great Green Jewel, Picket Fences, and A Pair of Jacks
  • Added random encounter Hail Oh Hail Oh Infantry
  • Added three Brotherhood of Steel NPCs at Boston Airport
  • Added “Likes” to R4-04 to help push affinity along faster
  • Fixed MHDT and MLEV changes removed by older versions of xEdit
  • Fixed Robot Clinic entrance so it’s not blocking the Mechanist Lair’s exit
  • Altered Birdie’s generic idles to fire while traveling as opposed to only when in conversation
  • Fixed “Get to know you better” line where R4-04 uses Birdie’s voice
  • Atom’s Glow – Fixed issue where clearing Mass Disposal of mutants before meeting the cult would improperly advance the quest
  • Human Nature – Fixed objective to speak to R4-04 not completing

Changelog from v1.3:

  • Added 29 new generic idles for Birdie
  • Fixed bad condition on Birdie’s post-romance “How’s our relationship” dialogue
  • Another bowling alley was found west of Libertalia. I must’ve been drunk with the CTRL+V button when I copy/pasted the one in East City Downs. This time I combed through FO4edit and didn’t find another one, but I’ll likely be seeing them in my sleep. If you see any in your travels, let me know.

Changelog from v1.2:

  • One of the greets for R4-04 used to clear the affinity forcegreet referenced the wrong stage and as a result never cleared, thus blocking the greet for her companion quest

Changelog from v1.1:

  • When I “fixed” Birdie’s Affinity conversation, I messed up the condition. So instead of not firing, it fired right away. Fixed to only fire if stage 500 of f3DNPC_ComBirdie is done (stage is triggered at 1000 max affinity)

Changelog from v1:

  • New R4-04 companion quest “Human Nature”
  • Removed duplicated Bowling Alley near the USS Constitution
  • Fixed Birdie’s final 1000 affinity conversation to properly trigger (he was forcegreeting endlessly but the dialogue was improperly conditioned)
  • Fixed an instance where neutral question led to negative response and vice versa in Three Little Wastelanders
  • Fixed Birdie generic idles to have higher priority than base idles
  • Fixed Birdie’s “Travel with me?” responses so they don’t loop to his initial conversation
  • Fixed a handful of Audrey’s action-based commentary that was in the wrong section
  • Added failsafe to stop affinity based forcegreets

Full Cast and Credits:

Spoiler:

——————————————————–
Cells
——————————————————–

——————————————————–
Meshes and Textures
——————————————————–

  • Ghoul mask by 1ndajone5
  • Feral ghoul mask by FlipDark95
  • Football uniforms by FlipDark95
  • Slinky black dress by Elianora
  • Widow Jane Bottle by 1ndajone5

——————————————————–
QA
——————————————————–

  • Reznore
  • 1ndajone5
  • Elianora
  • Bigcowfeet
  • Damndirtycasual

——————————————————–
Voice Acting
——————————————————–

Full Exposure

Sinners and Saints

You’ve Got Mail

  • Mechanic/Handyperson – Marion Toro
  • Postman – Bigcowfeet

Radio Raiders

Three Little Wastelanders

  • Wolf – Matthew Dixon
  • Carlos – Jessica Osborne
  • Annie – Ginger Roll
  • Franz – James McLauchlan

Love and Peace

  • Cozmos -Bigcowfeet
  • Crystal Moonbeam -Zillac
  • Earthstone – Will Handford
  • Starchild – Marion Toro
  • Gary -Mike Foble

Extra NPCs

  • Birdie – Mooder Fooger
  • Ghost – Will Handford
  • Johnny Friendly – Joseph Landis
  • Minuteman Deserter – CK MacNamara
  • Drunk – Ivy Dupler
  • Crash – Ivy Dupler
  • Old Bus Lady – Lila Paws
  • Lynn – Anna Castiglioni
  • Garrett – Jeff Werden
  • Fisherman – James McLauchlan
  • Farmer – Lila Paws
  • Crabber – Spacefiddle
  • Crabber’s Son – Matthew Dixon

Robot Medical Clinic

Under the Bridge

  • Audrey – Natalie Proudlock
  • Mr. Handy – FairfieldFencer
  • Margaret – Ginger Roll
  • Father – James McLauchlan
  • Arthur – FairfieldFencer

Atom Cats

  • Atom Cat – Jessica Osborne

Brotherhood of Steel Soldiers

  • BoS 1 – MooderFooger
  • BoS 2 – Josh F
  • BoS 3 – Jessica Osborne

Jet Fueled

  • Rabbit – Ivy Dupler
  • Virus – J.T. Decker
  • Slim – Mike Foble

Commonwealth Karaoke

  • Stand-Up Comic – Ivy Dupler
  • Ghoul Crooner – James McLauchlan
  • Bartender – J.T. Decker
  • Mama Mabel – Ginger Roll

The House that Bruce Built

  • The Pin – Matt Leonen
  • Strike – Shannon L. Shook (Arvil143)
  • Washout – Adoxographist
  • Teddy – Crys Blue
  • Bench Coach – Will Handford
  • Catcher -Giramor
  • Fast Pitch Fannie – Anna Castiglioni
  • Baseballers – MooderFooger
  • Bruce – Roksys

Patriots

  • Clarissa – Ash Eluned
  • Grogan/Gronk – James McLauchlan
  • Skinny – Nathan Suhara

European Immigrants

  • Ghoul 1A – Alice Bell
  • Ghoul 1B -Mike Foble
  • Ghoul 2 – James McLauchlan
  • Aaron – Will Handford
  • Cecylia – Viridiane

Atom’s Glow

  • Father Malcolm – Bigcowfeet
  • Emily – Kelly Camelio
  • Doctor Feldman – Bigcowfeet
  • Brother Jacob – J.T. Decker

Human Nature

  • R4-04 – Alice Bell
  • Overseer – Noi Sek

Picket Fences

  • Sanctuary Joe – Joseph Landis

Hail Oh Hail Oh Infantry

  • Brick – Pat Sabourin
  • Commie – Viridiane
  • Joker – Roksys
  • Anchorage – J.T. Decker
  • Chorus – John Crosthwaite

The Great Green Jewel

  • Brennan – CK MacNamara
  • Derrick – Matthew Dixon
  • Sophie – Lila Paws

A Pair of Jacks

  • Selfless Jack – Will Handford
  • Selfish Jack – Will Handford
  • Bounty Hunter – Will Handford
  • Arthur Dean – Mason Quinn

BoS Airport Guards

  • Guard 01 – Josh F
  • Guard 02 – MooderFooger
  • Guard 03 – Jessica Osborne

Paradise Bay

  • Doctor Singh – PotasticPanda
    Gomez – Will Handford
    Nilesh Singh – J.T. Decker
    Harvey – Matthew Dixon
    Rick – James McLauchlan
    John – James McLauchlan
    Jeff – Jeff Wereden
    Josh – J.T. Decker
    Beth – Alice Bell
    Craig – Michael Kennedy
    Alex – Michael Kennedy