Tales from the Commonwealth v1.6

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Tales From the Commonwealth – DOWNLOAD v1.6

I think I’ve abandoned the strategy to release in large phases in favor of just releasing whenever. The reason being is twofold – the lack of testers for new quests and the need for hotfixes for the old ones. So instead of just putting out a fix and walling off untested quests, I think it’s just better to let it fly and see what happens.

Thanks to all those who reported bugs, it really helps to have everything in one place. Remember, you can report anonymously so there’s no need to login, but if you’d like to register or post in the forums, there’s a Social Login option to make registering easy.

Changelog from v1.5:

  • Picket Fences – Fixed issue where the quest would never load unless a non-Dogmeat Companion was in your party when a save was first loaded; changed Companion to optional
  • Picket Fences – Changed Post Office cabinet to be lockpick-able, if note is read prior to quest it will do nothing until quest is at the appropriate juncture
  • Added Audrey‘s companion interjections to Great Green Jewel, Picket Fences, and A Pair of Jacks

Changelog from v1.4:

  • Added quest The Great Green Jewel
  • Added quest Picket Fences
  • Added quest A Pair of Jacks
  • Added Birdie and R4-04‘s companion interjections to Great Green Jewel, Picket Fences, and A Pair of Jacks
  • Added random encounter Hail Oh Hail Oh Infantry
  • Added three Brotherhood of Steel NPCs at Boston Airport
  • Added “Likes” to R4-04 to help push affinity along faster
  • Fixed MHDT and MLEV changes removed by older versions of xEdit
  • Fixed Robot Clinic entrance so it’s not blocking the Mechanist Lair’s exit
  • Altered Birdie’s generic idles to fire while traveling as opposed to only when in conversation
  • Fixed “Get to know you better” line where R4-04 uses Birdie’s voice
  • Atom’s Glow – Fixed issue where clearing Mass Disposal of mutants before meeting the cult would improperly advance the quest
  • Human Nature – Fixed objective to speak to R4-04 not completing

Full Changelog:

Spoiler:

Changelog from v1.3:

  • Added 29 new generic idles for Birdie
  • Fixed bad condition on Birdie’s post-romance “How’s our relationship” dialogue
  • Another bowling alley was found west of Libertalia. I must’ve been drunk with the CTRL+V button when I copy/pasted the one in East City Downs. This time I combed through FO4edit and didn’t find another one, but I’ll likely be seeing them in my sleep. If you see any in your travels, let me know.

Changelog from v1.2:

  • One of the greets for R4-04 used to clear the affinity forcegreet referenced the wrong stage and as a result never cleared, thus blocking the greet for her companion quest

Changelog from v1.1:

  • When I “fixed” Birdie’s Affinity conversation, I messed up the condition. So instead of not firing, it fired right away. Fixed to only fire if stage 500 of f3DNPC_ComBirdie is done (stage is triggered at 1000 max affinity)

Changelog from v1:

  • New R4-04 companion quest “Human Nature”
  • Removed duplicated Bowling Alley near the USS Constitution
  • Fixed Birdie’s final 1000 affinity conversation to properly trigger (he was forcegreeting endlessly but the dialogue was improperly conditioned)
  • Fixed an instance where neutral question led to negative response and vice versa in Three Little Wastelanders
  • Fixed Birdie generic idles to have higher priority than base idles
  • Fixed Birdie’s “Travel with me?” responses so they don’t loop to his initial conversation
  • Fixed a handful of Audrey’s action-based commentary that was in the wrong section
  • Added failsafe to stop affinity based forcegreets

Full Cast and Credits:

Spoiler:

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Cells
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Meshes and Textures
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  • Ghoul mask by 1ndajone5
  • Feral ghoul mask by FlipDark95
  • Slinky black dress by Elianora
  • Widow Jane Bottle by 1ndajone5

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QA
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  • Reznore
  • 1ndajone5
  • Elianora
  • Bigcowfeet
  • Damndirtycasual

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Voice Acting
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Full Exposure

Sinners and Saints

You’ve Got Mail

  • Mechanic/Handyperson – Marion Toro
  • Postman – Bigcowfeet

Radio Raiders

Three Little Wastelanders

  • Wolf – Matthew Dixon
  • Carlos – Jessica Osborne
  • Annie – Ginger Roll
  • Franz – James McLauchlan

Love and Peace

  • Cozmos -Bigcowfeet
  • Crystal Moonbeam -Zillac
  • Earthstone – Will Handford
  • Starchild – Marion Toro
  • Gary -Mike Foble

Extra NPCs

  • Birdie – Mooder Fooger
  • Ghost – Will Handford
  • Johnny Friendly – Joseph Landis
  • Minuteman Deserter – CK MacNamara
  • Drunk – Ivy Dupler
  • Crash – Ivy Dupler
  • Old Bus Lady – Lila Paws
  • Lynn – Anna Castiglioni
  • Garrett – Jeff Werden
  • Fisherman – James McLauchlan
  • Farmer – Lila Paws

Robot Medical Clinic

Under the Bridge

  • Audrey – Natalie Proudlock
  • Mr. Handy – FairfieldFencer
  • Margaret – Ginger Roll
  • Father – James McLauchlan
  • Arthur – FairfieldFencer

Atom Cats

  • Atom Cat – Jessica Osborne

Brotherhood of Steel Soldiers

  • BoS 1 – MooderFooger
  • BoS 2 – Josh F
  • BoS 3 – Jessica Osborne

Jet Junkies

  • Rabbit – Ivy Dupler
  • Virus – J.T. Decker
  • Slim – Mike Foble

Commonwealth Karaoke

  • Stand-Up Comic – Ivy Dupler
  • Ghoul Crooner – James McLauchlan
  • Bartender – J.T. Decker
  • Mama Mabel – Ginger Roll

The House that Bruce Built

  • The Pin – Matt Leonen
  • Strike – Shannon L. Shook (Arvil143)
  • Washout – Adoxographist
  • Teddy – Crys Blue
  • Bench Coach – Will Handford
  • Catcher -Giramor
  • Fast Pitch Fannie – Anna Castiglioni
  • Baseballers – MooderFooger
  • Bruce – Roksys

Patriots

  • Clarissa – Ash Eluned
  • Grogan/Gronk – James McLauchlan
  • Skinny – Nathan Suhara

European Immigrants

  • Ghoul 1A – Alice Bell
  • Ghoul 1B -Mike Foble
  • Ghoul 2 – James McLauchlan
  • Aaron – Will Handford
  • Cecylia – Viridiane

Atom’s Glow

  • Father Malcolm – Bigcowfeet
  • Emily – Kelly Camelio
  • Doctor Feldman – Bigcowfeet
  • Brother Jacob – J.T. Decker

Human Nature

  • R4-04 – Alice Bell
  • Overseer – Noi Sek

Picket Fences

  • Sanctuary Joe – Joseph Landis

Hail Oh Hail Oh Infantry

  • Brick – Pat Sabourin
  • Commie – Viridiane
  • Joker – Roksys
  • Anchorage – J.T. Decker
  • Chorus – John Crosthwaite

The Great Green Jewel

  • Brennan – CK MacNamara
  • Derrick – Matthew Dixon
  • Sophie – Lila Paws

A Pair of Jacks

  • Selfless Jack – Will Handford
  • Selfish Jack – Will Handford
  • Bounty Hunter – Will Handford
  • Arthur Dean – Mason Quinn

BoS Airport Guards

  • Guard 01 – Josh F
  • Guard 02 – MooderFooger
  • Guard 03 – Jessica Osborne

 

 

 

About these ads

Interesting NPCs v3.20

skjel by siempre

Downloads:

Here’s the tenth update and with it a new torrent. At some point I might put it all into a single BSA but at the moment there’s still enough tinkering that necessitates the smaller updates. Had some report an issue with Children Fair, I think it’s a recent problem since I never used to flag things as interruptible, but this scene was, probably because of another report where the scene got stuck. Ah well, since the scene is stopped via a script, can’t see why there’s an interruptible flag, so I removed it.

All Fixes and Tweaks from v3.10:

  • Children Fair – Fixed potential issue where after picking up the crystal, scene where Marigoth puts you inside is interrupted, thus removed “interruptible” flag from scene
  • Added failsafe script that forcibly stops post-wedding ceremony sandbox scene in the event another mod runs it(from what I can tell the scene does not run on a vanilla game), which causes spouse and wedding guests to get temporarily stuck in the Temple of Mara
  • Added unique comb to Veralene’s inventory (mesh/texture 1ndajone5)
  • Added a little idle singing to Zora
  • Fixed some typos and duplicate lines for Lyrek and Veralene
  • Added Dibella amulet to Amalee‘s default outfit
  • Changed Berg‘s default outfit to Giant Clothes by testiger2
  • Fixed issue where Haakon and guards clash when player enters Bloodworks, script now checks to see if his cell door is locked
  • Raised level cap of Darkened Steel ghosts
  • Added light to campfire in Bards, Beasts, and Beauties
  • Bards in Bards, Beasts, and Beauties set to observe only during duel. Skjarn teleported to safety at end of quest.
  • Fixed issue where Alassea, Amalee, and Skjarn would run their innkeeper scene in all inns
  • Fixed some apostrophes that were the wrong font
  • Prompt-But-Bashful‘s inventory can now be accessed while in player home
  • Added Carmella to various beast factions
  • Removed some pops from Carmella’s tracks
  • Blacksmith sandbox packages added to Isobel if she’s in a Hearthfire home with a forge in the cellar (MTWTF 9-12pm)
  • Added missing drum file for Portraiture duet with Ygglief
  • Fixed unfilled property for PlayerREF in Pit Dogs (bug introduced in 3.11 or 3.12)
  • Added mod bards to the BardAudienceExcludedFaction
  • Forwarded some MHDT changes made by Dragonborn.esm
  • Carmella‘s skeletons are now protected
  • Carmella removed from necromancer faction and added to Riverwood faction to avoid battles at inn
  • Fixed a scene near the end of As You Like It that sent Daenlyn to the docks making him AWOL for the actual scene
  • Removed (Quest in Alpha) on dialogue to start Aldmeri Prisoner
  • Disabled trigger box in longhouse of Idle Dreams after initial use, as running into it a second time would make the initial scene repeat
  • Fixed Batheru‘s intro dialogue not to repeat when speaking to a Dunmer character
  • Made Blood of Kings possible to start before Pit Dogs. However, starting either quest must be done to completion before you can start the other.

 

Atomic Radio v2.3

atomic800b

Download v2.3

Changelog from v2.2
– Added new skit Guns in Detroit starring Noi Sek and Audrey Reyel
– Grouped skits together for additional randomization on each playthrough
– Restored MHDT and MLEV fields that were removed by an earlier version of FO4edit

It seems an older version of xEdit removed MHDT and MLEV data from Fallout.esm, messing with vertibird flight patterns if the mod was last in your load order. Zilav was quick with the fix though, I’m just late to the news. Hat tip to Demodus for the info.

Same applies to TFTC, but that will be updated tomorrow as I’m trying to squeeze in one other quest and random encounter.

 

Skyrim Fenris Follower from DA2

Fenris forest

Hey fellow Dragon Age fans!  As a fun little side project, I’ve made a separate Fenris Follower mod for Skyrim.  He uses the same voice actor, Gideon Emery, who voiced “MaleSoldier” in Skyrim, as well as Fenris in Dragon Age II.  As far as lore goes, in Skyrim he’s a Bosmer, former slave of a Dunmer Great House.  He has all the same special enhanced features as AnnaNPCs (the ones not requiring SKSE).

Fenris has a full follower framework, completely separate from the vanilla system, like my Anna NPCs, including riding, sandboxing, set home, meet at inn, and more.  His chat is somewhat limited due to availability of vanilla voice files, and some new lines are included that are not voiced.  I recommend using Fuz Roh D’oh if you don’t already; it’s just a really handy tool for showing unvoiced lines for longer than a second.

Fenris (15)