
| Jet Fueled | |||
|---|---|---|---|
| VERSION | |||
| QUEST GIVER | Rabbit – Cambridge Safehouse in the area near Kendall Hospital | ||
| LOCATIONS | Cambridge Safehouse, Hallucigen Inc | ||
| ENEMY LEVEL | N/A | CLASS | N/A | 
| QUEST ID | f3dnpc_jetfueledquest | EDITOR ID | xx005646 | 
| NPCS | Rabbit – Ivy Dupler Virus – J.T. Decker Slim – Mike Foble  | 
||
| REFID/BASEID | Full list of Form IDs here – RefIDs on left, Base IDs are on the right. Replace first two numbers with the mod’s place in your load order | ||
| REWARD | Sugar Bombed Ultrajet | ||
Notes:
- Slim will accompany the group if the player lockpicks the door or brawls Virus
 - If Slim comes along, he will open the doors at Hallucigen Inc but trip the alarms in the process.
 - To intimidate Virus, a strength of 6 or higher is required.
 - If the player elects to have Rabbit choose, she will choose the right door if the player has luck of 5 or higher.
 - If the player cautions Rabbit, she will have Virus choose the door, requiring a Luck check of 7+ to result in a good outcome.
 
| Sinners and Saints [f3dnpc_jetfueledquest] | |||||||
|---|---|---|---|---|---|---|---|
| STAGE | INFORMATION | ||||||
| 10 | Entering trigger box initiates scene
 
  | 
||||||
| 20 | Rabbit forcegreets | ||||||
| 30 | Objective to fight Virus, pick lock, or hack terminal | ||||||
| 40 | Virus brawled and beaten | ||||||
| 50 | Lock picked | ||||||
| 60 | Terminal hacked | ||||||
| 70 | Objective to meet at Hallucigen | ||||||
| 80 | Enter Laboratory | ||||||
| 100 | Get past turrets and tripwires | ||||||
| 110 | Decide how to enter | ||||||
| 200 | Correct door opened | ||||||
| 300 | Wrong door opened | ||||||
| 400 | Quest complete | ||||||
| 110 | Turret02 destroyed | ||||||
| 120 | Turret03 destroyed | ||||||
| 130 | Door hacked | ||||||
| 140 | Enter experimental chem lab | ||||||
| 150 | Player has Rabbit choose door, she chooses wrong | ||||||
| 160 | Player has Rabbit choose door, she chooses right | ||||||
| 170 | Rabbit has Virus choose door, he chooses wrong | ||||||
| 180 | Correct door opened | ||||||
| 190 | Quest complete | ||||||
| 200 | Quest failed | ||||||
| 300 | NPCs disabled | ||||||