ROOM 404 | |||
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Version | 0.03 Alpha | ||
Quest Start | Abandoned Building [3DNPCAA] – East of The National Guard Depot | ||
Locations | Abandoned Building, Grocers | ||
Enemy Level | N/A | Class | N/A |
Quest ID | x3dnpc101 x3dnpc303 x3dnpc404 |
Editor ID | xx001F19 xx001F1B xx001F17 |
NPCs | Casey Clarkson – Elko Detective Brooks – Tuong Klein Detective Conrad – Loes Van Honk Mara – Alice Bell Sean – John Crosthwaite Kate – Jessica Osborne Doctor Cheng – Phoenix Emrys Doctor Watkins – Patrick Mahoney |
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Music | Excursion – Giramor | ||
RefID/BaseID | Full list of Form IDs here – RefIDs on left, Base IDs are on the right. Replace first two numbers with the mod’s place in your load order | ||
Reward | Follower |
Notes:
– Music added upon exit of building is set to play until player exits cell
– Taking the follower to either the grocer in Georgetown or Northwest Seneca will result in an additional scene.
ROOM 202 [x3dnpc101] | |||||||
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Stage | Information | ||||||
10 | Casey Clarkson greets player | ||||||
20 | Prostitute killed, Casey travels to tub while speaking to player | ||||||
30 | Brooks and Conrad conversation start | ||||||
40 | Casey leads group to the bathtub, Brooks asks for a dedication | ||||||
50 | Conrad inquires about the blood | ||||||
60 | Brooks interrogates player | ||||||
65 | Conrad asks to speak to Brooks in private | ||||||
70 | Conrad asks to speak to Brooks in private | ||||||
80 | Player plants drugs, gives Casey a weapon, or refuses to assist, triggering Brooks and Conrad to return | ||||||
85 | Essential tags removed | ||||||
90 | Essential tags removed |
ROOM 303 [x3dnpc303] | |||||||
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Stage | Information | ||||||
10 | Mara and Sean have initial conversation about Brooks | ||||||
20 | Mara and Sean travel to living room | ||||||
30 | Sean forcegreets player | ||||||
40 | Mara and Sean discuss McKinley | ||||||
50 | Sean asks player if they think he is guilty | ||||||
60 | Sean leaves for a smoke break | ||||||
70 | Mara suggests player talk to Sean | ||||||
75 | Stage is used as a condition, automatically sets to stage 80 | ||||||
80 | Sean returns to living room, Kate stands up | ||||||
90 | Sean argues with Mara | ||||||
100 | Mara reveals truth | ||||||
110 | Mara asks Sean and Kate to leave, goes to couch | ||||||
120 | Speaking to Mara disables Sean and Kate, radio turns on, entering trigger box near radio sets to stage 125 | ||||||
125 | Doctor Cheng and Watkins speak through radio, Mara approaches | ||||||
130 | Mara speaks to player and departs for Room 101 |
ROOM 101 [x3dnpc404] | |||||||
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Stage | Information | ||||||
10 | Objective to follow Mara displayed | ||||||
20 | Trigger box outside in Room 404 unlocks door and allows Mara to enter | ||||||
30 | NPCs restrained | ||||||
40 | Mara approaches looking glass | ||||||
50 | Watkins forcegreets player | ||||||
60 | Mara speaks | ||||||
70 | Mara adds tire iron to inventory, essential status removed | ||||||
80 | Mara added to enemy faction, engages in combat with Cheng | ||||||
85 | One robot killed | ||||||
90 | Both robots killed, Mara forcegreets player and key is added to inventory | ||||||
100 | Player receives key | ||||||
110 | Player hits trigger box in cistern, old Mara disabled, follower Mara enabled | ||||||
120 | Exit enabled, Mara added as follower | ||||||
125 | Player exits, music added | ||||||
130 | Mara mentions how quiet it is | ||||||
150 | Quest complete | ||||||
200 | Mara killed, quest complete, key added to Mara’s body and exit enabled |