“Howdy stranger. Take a seat by the campfire, we got plenty of room.”
The girl tips her cap and smiles. Both the fire and the invitation are warm enough, but the man to her right doesn’t seem too happy about it. His stare stretches for thousands of miles, far enough to see the back of his own head. It’s bald and dirty, with a scar running across the middle like a zipper.
“Oh, don’t pay him no mind. He ain’t much for talkin’. But, if you make trouble, he’ll put two…”
The girl makes a peace sign with her fingers, before pointing them at her head like a gun.
“…in your skull.”
I tell her I’m not here to make trouble, waves, or even conversation. All I want to do is rest my aching feet. The girl sympathizes. She tells me her soles are so worn not even Jesus can save them.
Maybe it’s the pun that makes my shoulders relax, or maybe it’s her southern charm, but I drop my knapsack on the dirt with a great big thud. Guns, ammo, and whiskey spill onto the ground like a diary.
“You starting a war, sheriff?”
Maybe.
“Then you’re gonna need a good deputy.”
Maybe I will.
“The name’s Hope,” she says, breaking the silence. “Hope Lies. Funny name, I know. German, I think. The lying part, not the hope.”
I ask her the obvious. Well, does it? Does “hope lie?”
“I don’t know,” she says, “You’ve been traveling these wastes. Why don’t you tell me?”
Here’s a little text-based teaser for another Fallout character I’m working on, Hope Lies, loosely based on Pelzknaeul’s email and the German surname Lies. Technically it’s pronounced “Lees,” but I thought the idea of a contradictory name was interesting and kind synonymous with a post-apocalyptic future. Also it sounds better than “Faith Fibs.” The text also gave me a chance to add some touches that are impossible to do in game, like gestures, animations and mannerisms.
Anyhow, it’s something I’ll probably be working on while Damien is away and I can’t add lines to Vincent.
I’ve also added a new Skyrim misc quest I’m working on to the casting call, should be finished with the lines tomorrow.
You really did it… let’s see what the Fallout-players think…
Yeah, I haven’t done an exact count yet, but so far I think she’s got about 150 lines give or take. This one is going to have a lot more “Get to know you” than Vincent, who’s more of an observational and big picture kind of guy (and you pretty much know from the start what he’s about).
Should provide a good contrast.
The witch quest sounds great. That is one thing I always wished for in Skyrim…a lost coven of witches, still practicing, in some hidden part of Skyrim…maybe in a large cavern way up high in the mountains on the southern border.
Great Idea id love to see them in the next fallout.