Zora and Brynhildr by Rusavia
http://rusavia.tumblr.com/post/128736435667/taking-a-break-from-studying-to-post-my-sketch-of
http://rusavia.tumblr.com/post/128736435667/taking-a-break-from-studying-to-post-my-sketch-of
Here’s version 3.12 which forwards some changes made by Dragonborn.esm to a few cell heights, probably to let dragons soar higher than they ever have before. Also put Raynes‘ marriage line in the proper folder (it was in the wrong place for 3.11). Since it’s a marriage line it should be in Data/Sound/Voice/Skyrim.esm and not 3DNPC.esp.
I also added the bards to the BardAudienceExcludedFaction. This will prevent them from becoming the audience of a vanilla bard if you take one to an inn, which is problematic if they’re in the middle of a song. This won’t take effect until your next game.
All Fixes and Tweaks from v3.10:
Now that I’m integrating Hope, Vincent, and Velius to New Vegas, I figure I should probably add some of the same features I gave the companions in the Fallout 3 Bundle. Given how easily they die, an option to make them essential should be standard.
This little dialogue thing here will flip the switch, but you have to use the base dialogue tree to get to it, as the wheel is for vanilla commands only. I really hate the wheel by the way. But I guess that’s because I do more talking than command issuing. It is fairly easy to remove, but some people might prefer it and it’s more consistent with the vanilla game.
Also, video games are really violent. I think Hope is going to need a blood transfusion after this test. And a new head.