Music – Bard Songs and Compositions

The Marsh Rain FallsThe thing about this mod is, I could put up a finished quest and the very next day find a way to add to it.  It’s like Eleanor says – the mod is a living breathing organism, always evolving, and shedding old skin.  Arisen1 and Giramor have contributed tirelessly to the mod, and here are a few rough drafts for the newest compositions and bard songs, the last of which will serve as an epilogue to one of the quests.  Enjoy.

Lunar Lake Seranada by Anduniel (Anna Castiglioni) for the NPC Amalee
http://3dnpc.files.wordpress.com/2012/12/anduniel-lunar-lake-seranada.mp3

We Built this World by Giramor for The Children Fair
http://3dnpc.files.wordpress.com/2012/12/we-built-this-world.mp3

Peril by Arisen1  for The Children Fair
http://3dnpc.files.wordpress.com/2012/12/269940_prettehsong.mp3

Mogo’s Mead by Arisen1 for Various Bards
http://3dnpc.files.wordpress.com/2012/12/mogosmeadvoice.mp3

Tears of the Hist by Arisen1 for Honor’s Calling
http://3dnpc.files.wordpress.com/2012/12/thehistvocal.mp3

Music – Original Compositions

The next update will feature an assortment of goodies, including four new battle songs for the upcoming quests.  The music will be edited, however, to match the scenes they were designed for.   As such, I wanted to put up Giramor’s and Arisen1’s original compositions in their entirety for your perusal.  They will also be in the sidebar playlist.

Sokhi Munaumi Remas by Arisen1  for The Radiant Dark

Honor by Arisen1 for The Radiant Dark

Muirin’s Dream by Arisen1 for Honor’s Calling

Miserere Mei Meus Amicus by Giramor for Honor’s Calling

When the next update will come, I do not know.  Reading the tea leaves that I’ve placed on my tarot cards I bought to help me with my love life, it says something about dying lonely and my lucky number being 47, so I’d say somewhere between now and the 47th of January.

Before, updates would mean more voiced NPCs, and potentially more silent ones.  I don’t think the experience was compromised by either version, as dealing with NPCs was akin to reading a book.  With quests, the narrative involves a lot more moving parts, and at times it’s hard to direct these aspects without having the voices.  So we sit, and we wait, and hope that it’s worth it.