On the Podcast

children-listening-to-radio

So it seems one of the Youtube managers published the first episode of the podcast prematurely – those buttons are confusing so we’ll chalk it up to oversized thumbs – but whatever the reason, it’s out there, so I guess I better talk about it.  The podcasts will focus on specific subjects – gameplay, voice acting, music, mods, writing, and very niche shows like lore and history.

The goal is to get an episode out each week, and by having a number of shows on a variety of different topics, it’ll keep the workload low and the content fresh.

You’ll notice the main theme of the podcast network is retro, old timey radio. As I mentioned previously, I’m trying to transition the blog away from Skyrim toward Fallout, and when one of the podcasters suggested silent film cards, it was as if the heavens opened up and light bulbs fell from the sky, or something like that.

Titles-Rough-01

Here’s a graphic Jessica Osborne came up with. The whole goal is something retro but at the same time tongue-in-cheek. Of course, it’s not entirely easy to transition this kind of theme given the diverse personalities involved in this project, so here are a few examples of how we plan to make it work.

NPCharactes-Ep1 (2)

The episode that was made public is Non-Player Characters, which is hosted by Matthew Dixon and J.T. Decker. You’ll notice the cheesy horror movie font (Gill Man font) and Mystery Science Theater vibe. I think it goes well with the tone of the show.

STRINGS_ATTACHEDbuttonddpink

Most podcasts won’t feature gameplay, and will just have buttons to allow the conversation to proceed. Here is a sample and tentative graphic for Strings Attached, a music and composition show run by Anna Castiglioni and Ronja Monto.

These are some promo shots I was planning on displaying as a preview before launch to help set the tone for the network. This is a spoof of a vintage ad that talked about the virtues of feeding babies cola. But why drink cola when you can get the same nutrients and personality by teaching them to be professional voice actors?

toosoon

Untitled-3h

I’ve also been working on the following graphic for myself and Alice Bell. We’re planning on recording something next Saturday, and about once a month thereafter.

lorefriendlyYou’ll also notice that each podcast has a distinct color pattern, which should help distinguish each show while still keeping it under the same brand. I don’t know how “vintage” you can call this graphic, but it has Batman fighting a dragon with a lightsaber, so to be perfectly honest I don’t care if it is. It’s close enough.

Lastly, you’ll notice the end screens will feature the one and only Viridiane. I’m considering having multiple actors do the subscribe shilling in either their normal voice or in their various roles, but given how much work that would be I’m also okay with just using Vi.

This one, for instance, is a sample I whipped up using music and imagery from Bioshock, which are set in the same period, albeit without the satire and irony. In the actual episodes, the end screen and accompanying music will be tailored to the main topic/subject of discussion or the podcast itself.

For instance, for Anna Castiglioni and Ronja Monto’s podcast, I’m thinking of using a harp version of Fly Me to the Moon for the end credits. Since we went with the horror movie shtick for Non-Player Characters, the first episode features music from Creature from the Black Lagoon for both the OP and ED.

Anyhow, that pretty much sums up how we’re going to dress the channel. As for the actual content, I’m basically leaving that up to the individual pairings. Matt and JT’s podcast will vary drastically from Anna and Ronja’s show because their personalities are completely different. But like the NPCs in the mod, hopefully they’ll all be interesting in their own way.

And lastly, while I’m in charge of editing, keep in mind the opinions expressed in the shows are the opinions of the hosts. I, for one, love Oblivion, so don’t send your hate mail to me.

News, Notes, and Cadavers

We’re still on track for a release tomorrow, although I think the quest will be slapped with an alpha tag. I more or less spent the weekend running it through the grinder, but there’s always some sort of behavior that can’t be accounted for.

There’s also a few missing lines here and there, some lines that I feel need to be re-taken, and some touch ups that need to be done. But if anyone wants to test the quest they’ll be able to. In the meantime, enjoy this brief video tutorial on accurate corpse placement. I feel like I should have added music. Next time I’ll add music.

News, Notes, and Podcasts

OLRfFic3iJbFspbfD9ElZQ

Happy weekend! Last one of June. It’s only going to get hotter from here but it’s still winter where your PC lives. So huddle by the fire, chew on your mutton and read the news:

  • I’ve been lagging on listening to auditions lately, I’ll try and get to them this weekend. I haven’t forgotten about the poetry submissions, either, but it’ll be up to David which ones he does.
  • Next quest should be ready in a couple weeks or so. Full quest this time.
  • I chewed on a cup of ice cubes from a burger joint again, it made my body hurt, I don’t know why I keep eating them after the soda is gone.
  • Numeriku provided an awesome picture of some of the mod’s followers, it’s going to be my wallpaper for the foreseeable future. Sorry, picture of Batman fighting a shark with a light saber, you had a good run.

Lastly I’ve set up a new youtube channel for the podcast. While this is basically a trial run for all involved, as of now there will be three of them run by three separate pairings. Hopefully there will be a new one each week, but it depends on everyone’s schedule.

One will be centered around voice acting (Untitled), the other on gaming (Non-Playable Characters), and the last one on mods (Modcast). Feel free to submit topic ideas and questions in the forums, like which mod authors you want interviewed, questions on voice work, or games/news items you think should be discussed.