Trailers and Teasers – Halcar

Here is Matthew Dixon voicing Halcar for the new quest, A Thousand Words. As this quest centers around paintings, I have to mention that it wouldn’t be possible without the textures provided by Artisanix here.

I’ve cast all but the last part in this quest, and I should have plenty of auditions coming in for that one as well. This next update is shaping up to be a rather large one, and will include a full overhaul of many characters, and minor changes to both Rumarin and Valgus‘ initial encounters. Changes for the better, I assure you.

Trailers and Teasers – Sadrin Reloro

http://www.youtube.com/watch?v=Gn_pwjkmGxA&

Armed with his new mic, Jay is putting in some work, and the old characters are old no more. Added role play options, better audio, and the like. Given I can’t control who you meet first, the mod is only as good as its worst NPC, and with every update the floor gets higher and higher. Thanks to Jay again for re-taking his lines. It helps not only his NPCs, but the ones around him, and every NPC in the mod.

Trailers and Teasers – Orondil

Jay33721 was one of the first actors to sign up for the mod, and by far one of the most diligent. Unfortunately, a lot of his early work did have some audio quality issues, and we’ve often discussed going back to them once he could got his hands on a new mic. Well, that day has finally arrived. Now the man is going to lock himself in the lab and start re-taking his lines. All of them.

As an added bonus, this also provides an opportunity to modernize Orondil‘s dialogue tree, so there’s more role play options, more conditioned dialogue (when I first made the NPC, I didn’t even know how to check if the Stormcloaks had taken over), and more bookmarks. You can stop by for a chat or have an extended conversation, but the choice is yours.

The one thing I couldn’t do was take into account NPCs added by other mods, simply because him being abandoned is central to his story and the Way of the Nine quest. I did try to make the player questions somewhat vague to allow for less immersion breaking dialogue in the event those mods are activated.

In any event, v3.04 should be on track for some major upgrades to old NPCs, as well as a couple new quests, and Meresine fully voiced. With the holidays, it might take longer than expected for the recordings to get done, but I plan on waiting for at least Meresine’s lines before uploading the new version.