Trailers and Teasers – Hagravi

As part of my ongoing quest to make the mod perfect, I’ve decided to expand some of the older NPCs as well as check in with actors to see if their mic situation has improved. As I couldn’t get a reply from DutchDude, I went ahead and got J.T. Decker to voice the revamped version of Hagravi.

Being one of the original five or so NPCs, Hagravi had a pretty shitty* dialogue tree. It wasn’t so much a tree as it was a goal post This, of course, is my fault, because when I started I had no idea what the fuck I was doing.

Now, like most other NPCs in the mod, those posts will branch out into secondary role playing options, and he won’t seem so ancient. Of course, all the new branches will make it a lot harder to kick field goals, but the point of the mod is not to play handegg, but rather to give starving children free ice cream or something like that.

*Of course, when I say shitty, I don’t mean the internet’s definition of shit, which is “imperfect.” I mean  the simulated ingestion of feces.

Trailers and Teasers – Mannequin NPC Poses

http://www.youtube.com/watch?v=m3SUqahF-ZE

Here’s some more stuff for the mannequin. There’s still the occasional weirdness where it doesn’t load in (read: teleport to) the right place, and I’m not entirely sure how it picks what to wear, but I suppose the vanilla mannequins were equally finicky. One thing I think I’ve gotten figured out is how to get the poses to load when you enter the cell, based on your previous selection.

Another thing featured in the video I will likely have to axe is the kill move, as it causes the NPC to get stuck in a drawn weapon stance, which prevents other idles from being played. In any event, it’s coming along nicely.

Trailers and Teasers – Mannequin NPC

http://www.youtube.com/watch?v=1Nh_YCjCmag
Despite the fact that I’m taking a break from the NPC making business, I have sprinkled in a few goodies here and there for v3.03. I’ve decided, for instance, to expand some of the early NPCs so they aren’t on rails. Hagravi will be revamped for the next version, with multiple responses to choose from. Hjoromir and Skjarn will have more follower and combat dialogue, Iria will get a slightly less neutral voice, and some followers will chat with innkeepers.

There’s also this guy, who I originally considered making a follower, but there’s enough weirdos chasing you around, so I figured it would work best if the mannequin was, well, a mannequin. He goes to your home and wears your clothes and watches you when you sleep.

I was thinking of giving him a tranquil/HAL 9000 personality so it isn’t all that surprising when he strangles you. I’m sure it’s not the most original NPC idea but cut me some slack I’ve been on auto-pilot for the last month. Preliminary lines are here.