Creation Kit – Random Clothing

asteria_clothesIt’s funny to say now, given my wardrobe consists of a three-year old pair of jeans, an old hoodie, and a bunch of vacation T-shirts my parents donated to me like a homeless person, but I used to have five separate outfits, one for each day of the school week.

Unlike business attire – where you’re basically swapping five different colored dress shirts – high school wardrobes are managed like a pitching rotation in baseball. You have your aces (the clothes you look your best in), your dependable innings eater (the clothes that aren’t flashy, but get the job done), and your back of the rotation outfits that you only wear because you can’t wear your best outfit twice.

In order to simulate this in Skyrim, I’ve chosen to give many NPCs random outfits. For example, Asteria in the picture on the left is wearing what most would identify as “The Ysolda,” whereas if given the choice, I would prefer she wear the dress on the right, or any variation without the plunging neckline. Of course, for the sake of realism, the hope was that over multiple meetings, you would see all the various outfits, with the NPCs ostensibly rotating their wardrobe the same way we do. However, upon further inspection, it seems that whatever outfit is loaded when you start the game stays for the duration.

Which is why, when given the choice, Bethesda probably decided it was best to give each NPC a set outfit. Randomizing clothing not only heightens the chance of a mismatched look, but also the awkward situation of showing up to fourth period wearing the same thing as that copycat Tracy, and you know that bitch isn’t gonna change.

As for the mod NPCs, I’m not sure I need to revert back to unique outfits just yet. For one, I think they’re spread out in ways that similar outfits rarely clash, and you still get different clothes on different playthroughs. But, if you spot two people wearing the same dress to the same party, let me know and I’ll see what I can do.

Fan Art – Rumarin by Sanguithar

rumarin___interesting_npcs_by_sanguithar-d6swr2c (1)I love fan art. When someone cares enough to sketch one of your characters, well, that’s rewarding in a touchy, feely kind of way. That’s the universe humming softly, the radio picking up good vibrations.

Here’s Rumarin by Sanguithar, a Swedish artist and from what I understand a slayer of dragons. She’s also my newest favorite person in the world, in a tie for first place with everyone else who’s played, supported, and contributed to the mod along the way.

Sanguithar’s Deviant Art Page.

Notes and Things

2013-11-21_00006Doing wiki pages is probably the toughest part of the mod. The work itself isn’t particularly grueling, but the motivation to do the work is another matter. Still, I want to finish the quest pages that have multiple routes or endings, particularly Stolen Property and Spell it Out for Me. I managed to finish the latter, so anyone who’s confused on how to win Cassock‘s game or spare the lives of certain NPCs, I have spelled it out, as it were.

In addition, here are some notes in bullet point format. I dig the bullet point, by the way. It sure beats buying a gun and shooting up my monitor.

• There’s been a lot of Fallout 4 speculation as of late, but regardless of whether it’s real, I think it’s safe to say that the game will be made at some point. As I mentioned before, I’m going to start laying the foundation for a follower, with mostly generic lines until the specifics are released. I may also put out a demo of sorts, playable in Skyrim, which you can download from this blog.

• Thanks to Artisanix for making his Paintings and Frames available for use. I need to scour the mods on Nexus and see what other goodies I can use for quests.

• Speaking of which, a new miscellaneous quest has been added to the Casting Call menu. This one should be easier to cast than the previous one, given how short it is.

Lastly, I’ve been playing around with Meresine for a bit and she’s pretty badass. Elisabeth Hunter, who previously voiced Falatild and a few others, really captures the anger that’s a signature part of her character. Hopefully I can keep fleshing her out in the months to come. Now for some turkey and gravy.