Interesting NPCs v3.20

skjel by siempre

Downloads:

Here’s the tenth update and with it a new torrent. At some point I might put it all into a single BSA but at the moment there’s still enough tinkering that necessitates the smaller updates. Had some report an issue with Children Fair, I think it’s a recent problem since I never used to flag things as interruptible, but this scene was, probably because of another report where the scene got stuck. Ah well, since the scene is stopped via a script, can’t see why there’s an interruptible flag, so I removed it.

All Fixes and Tweaks from v3.10:

  • Children Fair – Fixed potential issue where after picking up the crystal, scene where Marigoth puts you inside is interrupted, thus removed “interruptible” flag from scene
  • Added failsafe script that forcibly stops post-wedding ceremony sandbox scene in the event another mod runs it(from what I can tell the scene does not run on a vanilla game), which causes spouse and wedding guests to get temporarily stuck in the Temple of Mara
  • Added unique comb to Veralene’s inventory (mesh/texture 1ndajone5)
  • Added a little idle singing to Zora
  • Fixed some typos and duplicate lines for Lyrek and Veralene
  • Added Dibella amulet to Amalee‘s default outfit
  • Changed Berg‘s default outfit to Giant Clothes by testiger2
  • Fixed issue where Haakon and guards clash when player enters Bloodworks, script now checks to see if his cell door is locked
  • Raised level cap of Darkened Steel ghosts
  • Added light to campfire in Bards, Beasts, and Beauties
  • Bards in Bards, Beasts, and Beauties set to observe only during duel. Skjarn teleported to safety at end of quest.
  • Fixed issue where Alassea, Amalee, and Skjarn would run their innkeeper scene in all inns
  • Fixed some apostrophes that were the wrong font
  • Prompt-But-Bashful‘s inventory can now be accessed while in player home
  • Added Carmella to various beast factions
  • Removed some pops from Carmella’s tracks
  • Blacksmith sandbox packages added to Isobel if she’s in a Hearthfire home with a forge in the cellar (MTWTF 9-12pm)
  • Added missing drum file for Portraiture duet with Ygglief
  • Fixed unfilled property for PlayerREF in Pit Dogs (bug introduced in 3.11 or 3.12)
  • Added mod bards to the BardAudienceExcludedFaction
  • Forwarded some MHDT changes made by Dragonborn.esm
  • Carmella‘s skeletons are now protected
  • Carmella removed from necromancer faction and added to Riverwood faction to avoid battles at inn
  • Fixed a scene near the end of As You Like It that sent Daenlyn to the docks making him AWOL for the actual scene
  • Removed (Quest in Alpha) on dialogue to start Aldmeri Prisoner
  • Disabled trigger box in longhouse of Idle Dreams after initial use, as running into it a second time would make the initial scene repeat
  • Fixed Batheru‘s intro dialogue not to repeat when speaking to a Dunmer character
  • Made Blood of Kings possible to start before Pit Dogs. However, starting either quest must be done to completion before you can start the other.

 

Cassandra – FAR to STAR – A New, Custom-Voiced Skyrim Follower!

Hello, fellow Interesting NPC cast members/fans! My name is Cassandra Wladyslava.  You may recognize me as the voices of Lajjan, Dirassi, and a few other characters.   Well…gosh…I think clean over a year ago I was asked to provide the voice of a new follower for Skyrim based on the character “Cassandra Pentagast” from Dragon Age II and Dragon Age Inquisition.  I accepted and, after lots of time, hard work, and love, she was released yesterday!

Here’s a little blurb from the nexus page:

Cassandra went from fighting to close tears and restore balance to the land of Thedas to suddenly waking up in Skyrim. With no desire to return home, this custom voiced follower is now available to help the Dragonborn in their adventures, long as the Dragonborn is just, of course. 

I’d love for everyone to check her out and give her a shot!

You can find more info and d/l her here:

http://www.nexusmods.com/skyrim/mods/66470/