Castle Memories

> Scripts > Open Roles > Memory Quest > Castle Memories

Quest where the player dives into a man named Castle’s memories

John Castle – Black
Tech Guy – Blue

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Memory 1 – Memory of Castle uploading his memories

Castle exits memory lounger after viewing a memory

Jesus, that felt so real.

Crazy, isn’t it? I think they left it in for historical purposes. Either that, or it’s a brochure to explain how the whole thing works. It’s too bad there isn’t more.

I don’t give a shit, as long as we can put new stuff in.

You can, but there’s a limited amount of space. If you want to leave a memory, you’re going to have to make it count.

I know the one.

Good. If what this says is true, and the memory’s strong enough, your mind, your ideas…your soul even, will live on through the program.
Still, there’s no guarantees. Identities take a lifetime to forge. It seems pretty farfetched for one memory to have that much impact.

Doesn’t matter. The point isn’t to force anyone into believing me. I just want to show ’em what happened. After that, it’s up to them to make up their own minds.

 

 

 

 

 

 

 

 

RECORDED ALREADY

 

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Memory 2 – Castle finds a child in his home

Castle searches attic for trespasser

Hello? Is anybody up here? I know you busted the lock on the gate. Not a bad move, all things considered. A lot easier to fix than a broken window.

finds kid in his basement

There you are. It’s all right, it’s all right. Don’t be afraid.

You hungry? Here, I brought you a snack.

Pretty good, huh. I’m not much of a Sugar Bombs guy, what with my teeth. But out here, you take what you can get.

Not much of a talker, huh. Well, it’s all right. Susan says I’m not much of a listener, so I guess it works out.

Susan’s my wife, by the way. I think you’ll like her.

Memory 3 – Castle talks to his wife about the child

I think the kid’s from the Institute.

What are you saying John. She’s a synth?

Yeah. Would explain a lot.

Okay, so what do we do? We can’t let her stay here. Who knows what she’s capable of.

I don’t think she’s dangerous.

You don’t know that.

Well, we should at least give her the night to get her bearings, find out if she has any family we can contact.

Fine. But only for one night. Then I want her out of here.

 

Memory 4 – Castle’s Wife Susan talks to the child 

note: had to change synth girl’s name to Darsi, which is a weird name but it’s one of the few the vanilla player says so I’m going with that, anyways, it’s pronounced Dar-see

I’m sorry, but John’s not here. He has to work during the day.

Yes, it’s always been a little lonely with him gone.
What’s that…you tore your shirt?
Well, I suppose it’s time we get you out of these rags anyway.
Come on. I have something that might be just your size.

There, see! Now you’re ready for the dance.

Don’t cry, it’s going to be okay. Look, I thought it over, and maybe this can work.
But if you’re gonna stay here, you’ll have to at least tell us your name.

You don’t have one? Hm…I suppose we’ll have to give you one then. How do you feel about “Darsi?”

Memory 5 – Mob outside is here for the synth child

We know she’s in there, Susan!

String her up!

Kill the synth!

Memory 6 – Castle finds his wife dead outside the home

Susan, no…

John, promise me, you’ll protect our daughter. Promise…