Ylldi

> Ylldi

Thanks for the assist. Didn’t expect to meet a Stranded all the way out here.
Defying the Elder’s law on your first day? I think you and me are gonna be fast friends.
No, better than friends. Accomplices.

 

(if optional route taken)
Thanks for bringing Lycan here. Stranded aren’t supposed to cross the divide.

 

Great. What crime are we committing?
Right now? A little law-breaking, some grave robbing, and if things go well, a token off this rock.
Maybe we’ll find one for the each of us. Too bad for Lycan but, sometimes you just miss the boat.

 

We just met. Let’s take it slow, okay?
I don’t do slow. So put on your “Boots of Blinding Speed” or whatever it is you do to get fast, and follow my lead.
You don’t have to stay at my pace, just be faster than Lycan.

 

I’m always in need of more accomplices.
Then it’s settled. You scratch my back, I scratch yours, then nobody’s itchy and we all get paid.
Except for Lycan, because that knife-eared idiot isn’t here. Thankfully, you came to take his place.

 

Actually, the Elder sent me to find you. So I broke no law.
Aw, that’s no fun. That’s like stealing a beer from your Da’s liquor cabinet, only you’re thirty and balding.
Although as far as accomplices go, you’re probably still an upgrade from Lycan.

 

Sadly my list of friends is full and there is no room for you.
Well, you’ll just have to cross one of those other friends off. The useless one. I’m sure you’ve got a few of those.
I got one myself, goes by the name of Lycan. He was supposed to come and help me. But you’ll do instead.

 

(alt if Lycan present)
I got one myself, in case you haven’t noticed.

 

Your clothes aren’t from around here.
I was orphaned here as a child. Left for dead at the shrine. These were the clothes I was wrapped in.
Probably belonged to my father. The fact that I’m a Nord means he was the Redguard.
Don’t get me wrong. I don’t wear the clothes to honor him. I just want him to recognize who it is that’s taking his head.

 

You mentioned Lycan. 
That’s my fellow Stranded. I was too young to remember, but people say he got dropped here around the same time.
With a name like that, you’d think he was a werewolf, but nope, his parents are just terrible at naming things.
They also left him alone, so they’re just pretty awful people in general.
We’ve got that in common too. But unlike me, he doesn’t carry it with him. He’s too forgetful to care.

 

What are you doing all the way out here?
Looking for tokens. I’ll explain later, after we figure this place out.

 

What do you need help with?
Right now, we need to find a way to open this coffin.
There’s something inside I need, but as you can see, there’s a ward protecting it.

 

How can we dispel the ward?
Best I can tell it’s tied to the braziers surrounding the tomb.
We’ve got to light them in the right order.
If we don’t, those tombs open up and we get invited to the world’s saddest Draugr party.
But don’t worry, I have a clue. The braziers are all marked by name. I think its connected to this story about Ylldra and the Warrior. You know it?

 

I have the book with me right now.
You do? In that case, I’ll leave it to you. No pressure or anything. I mean, you do have the answers right in your hand.
But still, no pressure. Just light the braziers in whatever order the book says.

 

I read the story back at the village.
You think you can remember it? I’ve read it too, but it’s been awhile.
I’ll leave it up to you.

 

Sorry, I’ve never heard of it.
Yeah, figured. You just got here. The last thing you’re going to do is sit down and read a book.

 

Unfortunately, I don’t know how to read.
Ugh, really? I sure can pick ’em.
Well, sometimes it’s better to be lucky than good. Or smart. Or brave. Or anything.
So that’s what we’ll rely on. Your luck.
Light the braziers in any order you want. We’ll deal with whatever comes next.

 

(player fails)
All right, that didn’t work. Let me see if I can remember the story.
It’s about a warrior who wants to bury Ylldra with a sword, but she says to bury her first with a farmer’s hoe.
And then lastly with a gravedigger’s shovel? That should give you enough to go on.

 

(player succeeds)
That did it! Now grab the key from the coffin.

 

All right, we’ve got the key. See that ruined house over to the east? It should open the cellar.
Clever old woman, hiding her key in the tomb here. No true follower of Saint Ylldra would ever touch it.

 

Who’s this old woman?
A Stranded from long ago. They say she used to be the village Elder, but lost the faith.
In other words, she’s someone who shares our interests.
I happened to get my hands on one of her journals, where she talked about moving out here.
My hope is she either found a token or her own way off the island.

 

Why do you want off the island?
I don’t know, revenge? Does a woman need a reason?
Well, either way, I’ve got plenty. Too many to count. Don’t tell me you plan on staying here for the rest of your life.

 

I’ve considered the possibility.
That village must’ve made a great first impression. Well, I guess that means more tokens for me then.

No, I was just curious.
Good. Curiosity’s what we need if we want to find a way out.

I doubt it. But you never know what the future might hold.
Yeah. I don’t see myself settling down, but hey, I never had a reason to.

Yes, I plan on staying right here, in this exact spot forever.
Ha, but what if a storm comes? Or a bug crawls up your neck?
Plans have a way of changing. Especially if that’s yours.

 

 

You know, I haven’t agreed to help you yet.
That’s fine, turn me in when we get back to the village. Brenlen, Inska, the Elder…let them all give me an earful.
But let’s explore this place first. At the very least, if we find nothing, I’ll know not to come back.

 

Have you ever thought about just building a boat?
Sure. That’s what most Stranded do. But they end up washing ashore a few days later.
I’d rather not spend my last days as ocean driftwood. The ferryman knows the way. Just have to pay the toll.

 

What’s the history behind this tomb?
You’re probably better off asking Kurikki in the village. I think it belonged to a warrior who served Ylldra.
Knowing the island’s history is helpful, to a point, but I’m not a fan of religious books.
It’s like having a thousand year old ghost spiking your drink. Only they’re trying to get into your brain instead of your bed.

 

That’s all the questions I have.
Then let’s get going. I’ll let you take the lead. The cottage isn’t too far from here, let’s just hope it has what we’re looking for.

 

All right, here’s the cottage. Just take that key and open the cellar door.
And try not to breathe in whatever smell’s lurking down there. It’s probably rancid.

 

Well, this place is a mess. But I’m guessing what we need isn’t out in the open anyway.
There’s probably a hidden area somewhere. Maybe a secret lever to a secret room to a secret journal.
Let’s just hope there’s a secret worth learning, and not say, a collection of erotic corpse fiction.

 

(if Lycan there)
Well, then we’d be in your house.  

 

Not funny, Lycan. You know damn well necrophilia is Brenlen’s thing, not mine.

 

If I were a secret, where would I hide…

 

This guy loved Barenziah, that’s for sure.

 

Look for something off, that doesn’t fit with the rest of the stuff here.

 

Looks like pulling that book off the shelf started a fire. I wonder if the two are connected.

 

Do you think we’re supposed to burn the book? It would prove we weren’t one of Ylldra’s flock.

 

There we go! Secret lever, check. Secret room, double check. Now let’s find that journal.

 

(if Lycan there)

That worked! We just had to prove we weren’t part of the cult of Ylldra.

Cult or not, I’m pretty sure burning books makes us the bad guys.

Hey, I don’t like it either, but there was no other way. Sometimes you just got to hold your nose.

 

 

(player picks up journal)

Well, don’t keep me in suspense, what does it say? Any mention of a token?

(if player had previously said they can’t read)

For someone who can’t read you sure gave that journal a good glance. What does it say? Any mention of a token?

It’s nonsense. The ramblings of a madman.
Well, give it here, let me see if I can’t make sense of it.

It mentions searching for an ancient ruin.
What? Let me see that.

It’s actually just a recipe for Snowberry Crostata.
Haha, very funny. Just give me that thing.

Sorry, no mention of a ferry token.
Damn! Well, give it here, there’s got to be something useful in it.

“The graves of our dead.” That’s an interesting bit right there. The only grave I know of is Ylldra’s, but that’s back in town.
It also says stripping it of its magic will let us leave the island.
It’s a longshot, but if there’s another tomb out there, there’s only so many places it could be.

Any idea where to look?
Yeah, I’ve got an idea. Well, I know someone who might. Was there anything else?

There was this pendant.
Huh, doesn’t look like anything special. Still, better hold onto it, just in case.

No, nothing else.
It’s all right, that journal is enough to go on.

But before we do anything, we’ve got to find my partner, Lycan. To be honest I’m kind of worried something happened to him.

I found a trail of blood on my way here.
By the gods, that’s not good. We better hurry!

I didn’t see anything suspicious.
That makes me feel a little better. Still, we should look for him.

He’s probably already dead.
I doubt it. He’s not the most reliable partner, but he’s stubborn as hell. Still, I’d feel better if we found him.

Let’s hurry up and find Lycan. He couldn’t have gotten too far off the track.

If you’re heading into town, I’m gonna go out and look for Lycan. He’s still out there.

Scene after saving Lycan

(Lycan asks to be freed)

Glad to see your sarcasm hasn’t left you. Let me get those binds. And you’re welcome, by the way.

Thank you, to your friend. He seemed to be doing all the work.

(alt) She seemed to be doing all the work.

You did wave your sword around a bit though. If I didn’t know better it almost looked like you were fighting.

Says the Elf who got nabbed by trolls. While you were here getting seasoned, we actually found a lead.

If it’s for one of your adventures, I’d almost prefer being food.

Suit yourself, I’ve got a new minion, right here.

I pray for your soul, Stranded.

Anyways, we’ve got a lot to discuss.
But first let’s get back to the village. You’ve got to settle in, and I’ve got a pile of work waiting for me at the docks.
Once we get our affairs settled, we can talk about what happens next.

(line count now 102)

If Lycan met first, you find her overlooking the ocean

Will you look at that view. And they say the ocean doesn’t even exist on this end of the island.
Looks pretty good to me.

Ylldi.

Lycan! It’s about time you got here! I’ve met mudcrabs who move faster than you.

Please don’t mention mudcrabs.

Why? Don’t like talking about family? But lucky for you, you had help.

 

What are you doing all the way out here?
We’re looking for ferry tokens. I thought we might find some in that cottage over there, but so far I’ve had no luck.

Do you need any help looking for them?
Sure, another set of eyes wouldn’t hurt. Especially if they actually work.
I must’ve been moth priest in my past life, because I’ve been searching for hours and found nothing.
This key will open the cellar door. We’ll follow your lead.

 

Post-Quest 1 Hellos

Ugh, Brenlen’s gonna kill me for skipping work.

We’ll meet up later. Go ahead and talk to the Elder first though, let him know I’m safe.

Brenlen/Ylldi scene

How many times have I told you, it’s dangerous to tread that far south!

I don’t see what the big deal is. We got back safe.

That’s not the point. But there’s no use trying to explain it now.
You’re a grown woman, Ylldi. You can make your own decisions. I just hope you stop making stupid ones.

 

Hello
I swear, someone really needs to remove the stick from that man’s backside.

 

(at player house, she’s left player a housewarming gift, a bottle of wine and a note)

Can’t tell you if that’s a good vintage. I tend to just chug wine without looking at the label.

I’m the same way.
Exactly. It’s good to take the edge off every now and then. It just so happens that the edge has been “on” way more than usual.

That’s pretty cute, actually.
Ha, I’ve never been called “cute” before. Lazy, yeah. Half-blood, definitely. Cute? I’ll take it.

That’s not how you’re supposed to drink it.
So I’ve heard. Apparently you’re supposed to spit it out. Which seems like the opposite of drinking, but eh, that’s nobles for you.

It’s a fine wine. Thank you.
Really? I just grabbed one from Brenlen’s cabinet. Who knew.

I’m not much of drinker, sadly.
Well, I suppose it’s the thought that counts, right? But my mistake, I’ll try and remember that next time.

It sounds like you have a drinking problem.
I doubt it. Now, if I show up at your door tomorrow morning half-naked and cross-eyed? Then yeah, it’s a problem.

Anyways, just wanted to stop by and let you know we’ll be meeting at the inn later.
So unless you got anything else you want to ask me, get some rest, and we’ll talk soon.

 

(If thanked later for the wine)
No problem. Can’t tell you if that’s a good vintage though.

Do you have any other vices besides wine?
You mean like what, skooma? No, nothing that crazy. I don’t even drink that much.
I mean, there’s people who frame their whole personality around smoking a pipe.
If I ever turn into one of those people, you have permission to lop off my head.

I saw that argument you had with Brenlen.
Yeah, wait an hour and you might see another one.
It’s not a big deal. Brenlen knows I’m going to do what I do. And I know he’s going to piss and moan about it.
It’s kind of our thing. Is it healthy? Gods no. But it looks worse than it really is.

 

I want to go back to my other questions.
All right.

All right, your turn. What’s your story?

I was a prisoner at Helgen. Was about to die when a dragon attacked.
Wow. That is insane. And you survived? What are you, fireproof?
But yeah, what’s even crazier is I’m not surprised.
The way you handle yourself in a fight? I bet that dragon’s off somewhere telling his friends about the time he met you.

In any case, thanks for sharing. I feel like I know you a little better now.

I’m the Dragonborn.
I’m not too familiar with mainland legends. Does that mean you’re part dragon? As in, you can breathe fire?
No, stupid question, of course you can.

I’m an assassin with the Brotherhood.
Really. That’s…interesting. And by interesting, I mean scary.
I guess I’ll be sleeping with one eye open from now on. Probably both eyes.

I’m with the Thieves Guild.
That’s pretty candid of you to admit. Well good, because we’re probably going to need those talents going forward.
Whenever I go exploring I run into a lot of closed doors.

I joined the Companions.
I’ve heard about them. Famed warriors from Jorrvaskr, right?
For all I know you’re some great hero on the mainland. Must be nice to have no one recognize you here.

I’m a bard. 
So you’re an artist! That’s pretty impressive. I tried singing once, and it was pretty embarrassing.
Still haven’t lived that down. So don’t ask me to do any duets. Ask Lycan so people can laugh at him instead.

I’ve lived a simple life adventuring.
Nothing wrong with that. I think I want a little more excitement myself, but that’s why you’ll make a good companion. We balance each other out.

My life has been one harrowing episode after another.
Ha, so you’re like one of those heroes in the stories I never read.
But your book? I might flip through a few pages, just to see if they got my character right.

 

Affinity Dialogue 1 

I want to talk to you about something.
Okay, what about?

Let’s talk about your ancestry.
All right. I suppose we should, given it’s staring you right in the face.
People call me a half-blood. I guess it’s the only way they can explain why I look the way I do.
I don’t mind the insults. I just wish they weren’t true.
When you’re half of something, you’re whole of nothing. I don’t feel like a Redguard or a Nord. There’s nowhere I fit in.

You fit in with me.
Thanks. I’ve learned over the years you don’t have to make friends with everybody. I’ve had to fight that instinct.
As long as the people I really care about, care about me, I’m good.
We’re still getting to know each other, but I’d like to think you’ll be one of them.

I know how you feel. I’m the same.
I appreciate you telling me. It makes it easier to confide in people who understand what you’re going through.
It’s not like other people don’t want to help. It’s just…they’re not qualified, if that makes sense.
So in a weird way, I’m glad you’re you. Hopefully you’re glad I’m me.

You don’t have to fit in anywhere. Just be yourself.
I’ve always been, for better or worse. Mostly worse, if you ask people around here.
And I know you’re right. It’s just hard to go against what you think you want. Story of my life.

You’re your own group. Connect with others like you.
You mean other half-bloods? Thing is, most end up looking like their mothers. I’m my own special kind of freak.
But yeah, I suppose I’m unique, and I should embrace it. It’s just hard to embrace something that’s got so many thorns.

So you’re a freak. Own it and no one can mock you.
Yeah, “wear it like armor” is what people say. Seems like the kind of armor that couldn’t stop a wet noodle.
And then your clothes all wet on the inside and you have to take it off and…ugh. Not good.

Quit whining. There’s bigger problems in the world.
There probably are. Hard to really get the big picture when you live on an island.
Maybe out there I’ll start to feel like my problems don’t matter. It’s a feeling I’d more than welcome.

 

Affinity Dialogue 2

So what’s the first thing you’re going to do when you get to Skyrim?
Good question. I’d probably head over to a bakery and try a sweetroll.

Sweetrolls aren’t healthy. How about you eat a cabbage instead.
Ha, sounds like a great idea if I were a rabbit. But last time I checked, my ears didn’t stand on my head.

That sounds delicious.
I know, right? If I close my eyes and dream real big, I can almost taste it.

I’ve got a Skyrim sweetroll right here.
Wait, that’s just been sitting in your pocket the whole time? As in, you brought it on the boat ride? Thanks, but I was thinking more along the lines of a fresh sweetroll, straight from the oven.

Just don’t get it stolen. The guards will never let you hear the end of it.
It’s that bad, huh. I’ve heard Nords can be real bullies when it comes to that type of stuff.
But I’ve got thick skin and a mean right hook, so I’m not too worried.
Plus, I’m half-bully myself, so I can’t really talk.

 

Scene w/Brenlen if ylldi is follower

I see you’re with my ward again. I’d ask if you’re staying out of trouble, but the point is moot.

Well, we’re not chopping firewood and gutting fish, if that’s what you’re asking. Which is basically all you do.

My ward, you’re going to need to a new insult. Telling me I work hard only makes you look foolish.

I work hard. Just not at work.

Scene with Ferryman
Now you’ve brought Ylldi with you. This doesn’t help your case. If you don’t have a token, we have nothing to talk about.

Do you even know what a token looks like?

I do.

Then describe it to us. So we know what we’re looking for.

I won’t. Because you’ll never find one. You’re stuck here. Deal with it.

Scene with Mojari

By the way, do you have any plans for tomorrow? Will you be helping Mojari catch fish?

Sorry Moja, we’ve got our own business to tend to. Do you want to help us?

Will you be catching fish?

Not exactly.

Playing cards?

No to that also.

Then Mojari will decline.

Scene with Dastri

Does Aunt Ylldi need some water?

No, I’m fine Dastri. Why do you ask?

Well, my grandda says you only have half the blood of other Nords. So I was thinking you might be parched.

Well, I can’t say he’s wrong.

Scene with Riksanne

You know, I heard a terrible rumor the other day, that you two are trying to leave the island!

It’s true. We’re looking to take the ferry back to Skyrim.

Well, as someone who’s been there, I’ll tell you right now, the grass isn’t always greener on the other side. In fact, it’s probably brown and covered in snow.

Sorry, that just makes me want to see it more.

Scene with Neimos

Scene with Rolggi

Scene with Olfar

Whatever you two are up to, leave my sister out of it.

Don’t worry Olfar, we just asked her about a little town history. She’s the expert on it, you know that.

Sure, that’s how you work. You start with a nibble, and then you ask for a bite.

But I do ask. Not my fault people say yes.

Well, either way, I hope you find your way off this island. If for no other reason than to leave the rest of us alone.

Scene with Shurzub

Scene with Akshei

Meet at the inn

I’m sorry, but I’ve never heard of anyone burying people outside the village.
And whoever wrote this is clearly unstable.

Listen, if I thought they meant the tomb on the hill, then I’d just go get a shovel.
There has to be somewhere else on this island that matches the description.

Well, the source it’s referring to could be the divide. It may be dry now, but the Dead River flowed at one time.
And based on the older maps we have here, there used to be a canyon behind it, which given its shape could be the dragon’s head.

Where did the passage lead to?

Sadly, there are no maps of Ylldra’s time. 
But based on the descriptions in the stories, I’d venture it would go straight to Hjarskygge. The Heart’s Shade.

Interesting.

What? Is that supposed to mean something?

You need to learn more of the island’s history.

Why should I when I have you?

Ugh.

(bard enters)

Excuse me, I just wanted to check in and see if you needed anything.

We’re fine, thanks.

(bard leaves, his presence is ostensibly meaningless but important for a reveal later)

So, back to the topic at hand. What in Oblivion is Hjarskygge?

Hjarskygge is where the dark sorcerer Nifram was sealed away after Saint Ylldra’s death.
The village had been blind to his schemes, but her sacrifice awoke them from his spell.
Having lost his control of the people, the coward fled to the ruins of Hjarskygge, to raise an army of the dead.
But rather than fight the mage, Ylldra’s charges sealed the passage between them, forever damning the sorcerer to a coffin of his own making.

That’s not far from my camp. I feel like I’ve been there before. There was a door of some kind…

Well if there’s a door, there’s bound to be a way to open it.

I would advise against it. Even if you found a way, opening the door to Hjarskygge sounds extremely dangerous.

Your concern is noted and ignored.

Sigh.

(to player)

All right, we’ll meet at the cave. One of us should probably stay behind though, just to keep people from talking.
Every time Lycan and I disappear they assume we’re up to no good.

Lycan and I will scout the cave.
Makes sense. I’m a better liar, and people notice when I’m gone. You two go on ahead.

Find a way to open that door and report back here when you’re done.

 

We’ll scout the cave. Lycan can stay.
Good idea. He won’t remember this conversation in the morning anyway. Let’s go.

 

What are your thoughts on Hjarskygge?
Do I think some dark sorcerer is locked up behind it? No.
Stories like that are just to scare children into going to bed and eating their vegetables.
But not in that order. You know what I mean.
Point is, the old town Elder thought the way off the island was in these ruins. So that’s where we’re going.

What do you think we’ll find inside the ruins?
Not sure. The journal from the last Elder said we needed to strip the island of its magic. That’s pretty vague.
And I still don’t believe this stuff about Nifram being sealed inside.
Besides, even if the legends about him are true, it doesn’t scare me. I’ve killed plenty of dead things already. What’s one more?

Any thoughts on how to kill him?
Stick him with the pointy end. And make sure the pointy part is on fire.

I was asked to find the man she mentioned.
So you’re going to go to a quiet room and do what, talk? To a centuries old corpse?
Well, fine by me, so long as at some point, between all the “back in my day” stuff, he tells you how to get off the island.

The Captain said Nifram gave her the claw.
But then he’d be outside the ruins. Maybe it was just a popular name back then, like Sven.
I’m sure you know at least four of five of those. Still, it’s a weird coincidence. I don’t like it.

(at ruins)

This must be the door to the ruins. Doesn’t look like there’s a way to open it though.

What do you think? Should we knock and see if anyone’s home?

I don’t think knocking is going to do us any good.
Probably not. Well, I’m all out of ideas! I guess we’ll have to go back to the village and do more research.

These doors require a dragon claw to open.
And I don’t suppose you have one sitting in your pockets, do you? Sigh, I guess we better head back.

Knocking sounds like a great idea.
Yeah, although I guess it depends on who’s answering. Draugr don’t seem to take kindly to solicitors.

Also, is it me, or is it really hard to breathe in here?
I think I’m getting light-headed…

(passes out)

(Player wakes up on in cage mountain top)

You’re up. Not sure where we are, but I hope you’re not afraid of heights.
Although right now, that’s probably the least of our worries.

Quiet you two, the bosun’s about to speak.

(horn blows)

That’s the signal. Take the guests to the Captain.

It’s time.

(opens cage)

Follow me.

By the Divines, where on the island are we?

In the mountains.

Yeah, thanks, I never would’ve guessed.

You’re welcome.

By the way, your friend over there called us guests.
You know people don’t usually throw guests in cages.
Typically they give them food and wine and very comfortable chairs.

You’ll have food. But first you must speak with the Captain.

Yeah, your friend mentioned a captain. Are you all sailors?

Not yet. No boat to sail on.

No ocean either.

Don’t plan on sailing the ocean. People who sail in the ocean, die in the ocean.

So… then where do you plan on sailing?

Up. We go up.

(to player) Up, he says. Well, I’m confused. Let’s hope their Captain can actually form a complete sentence.

(talking to captain)

You are standing on the deck of an airship.
Once construction is complete, we will have our strongest warriors push the ship off the mountain.
At which point we will raise the sails and take flight over the fog.

I’m sorry, but that’s crazy.

Quest comments

I want off the island, but not bad enough to get on an airship. At least, not without having a few drinks first. And by few, I mean a few dozen.

If they want to fly off the mountain, I’m not going to stop them. But we need that claw.

The air up here is different, for sure. Not sure if that’s a good thing.

(go to get dragon claw, find boat)

There’s a boat here. Part of me wants to take it back to the village.
Just return to the docks and live a normal life.
But I can’t. If I go back now I know I’ll regret it.

What do you want off the island so badly?
I just feel like a prisoner.
I mean look at this place and how open it is. There’s a whole world out there waiting to be explored.
But the town, it’s just…suffocating.
There’s too many bad memories, and it’s always in your face.
The market stalls remind me of the time I stole a sweetroll and Inska beat the snot out of me.
And the inn reminds me of that time I tried to play the lute and everyone laughed.
And the shrine…the shrine it…

It’s where you were orphaned.
Yeah. That.
They say it rained that night. So hard the villagers almost didn’t hear me crying.
If you think about it, I could’ve died that day. Maybe I should’ve.
I guess what I’m saying is, it’s a miracle I even have a life. The last thing I want to do is waste it.
And part of that means not quitting and running away when things get hard.
So let’s go find that wheel. Let’s get the claw, open that door, and see where it takes us. Come on.

It reminds you of your parents.
Yeah. And how they left me there alone.

It’s the place you were left to die.
Yeah. And I’m still alive. But I can’t escape the thought that I wasn’t meant to be.

What about the shrine? 
It’s where my parents left me.

(alternate, if affinity convo happens in town)
I don’t know, this island, it’s just…suffocating.

(get on deck of ship)

Well, here’s the ship, but there’s no wheel. At this rate it might be faster if we just build one ourselves.
But let’s check inside and see if it’s there.

line 247

(Inside ship)

These prisoners were Wood Elves. I couldn’t help but notice most of the Captain’s crew were too.
I wonder if that’s where Lycan’s ancestors came from as well.
Either way, no luck on the wheel. I guess we better head back to the deck.

(walk out ship, dragon waiting, kill dragon)

By the gods, a dragon! I don’t really have any words…

(check dragon, find ship wheel)

That’s the ship wheel! I guess the dragon must have swallowed it whole. Good thing he didn’t bother to chew.
Either way, now we can swap it for the claw. Let’s head back to the ark.

(return claw, captain wishes them luck)

Thanks. Let’s hope it’s the good kind.

(player clicks on ylldi)

Let’s head back to the village. We can get Lycan up to speed. Well, our speed, not his.

(return to village)

You’re back. I was starting to worry. No, worry’s the wrong word. I was starting to sweat.
Because if you died I’d get the blame.

As you should. It’s not my fault you’re a terrible liar.

True. You would think being around you I’d pick up a few things. Instead all I have is baggage.
But jokes aside, did you find a way in?

(player say yes)

We have the dragon claw. It’ll let us inside Hjarskygge. And we’re going there now.

I was afraid you’d say that.

You may be afraid, but fear isn’t in my vocabulary.

Along with a thousand other words, but fine. I guess we’ll all meet at the ruins.

if Lycan recruited version

By the gods, where have you two been? I was about to head over to the cave myself when I saw your boat pull up.

I’m surprised you were willing to wait as long as you did. I trust no one else noticed we were gone?

Of course not. Unlike you, I’m actually a decent liar.

True. You would think being around you I’d pick up a few things. Instead all I have is baggage.
And you’re welcome, by the way.

What? Does that mean you found a way in?
(to player) Tell me you found a way in!

We found a way in. 
Yes! Then we should head to the ruins right away.

What if I said “no”?
Then I wouldn’t believe you. You may be harder to read, but Lycan already spilled the beans, the main course, and the dessert.
We’re going to the ruins right now.

 

I’d like to rest a bit.

Rest? I’ve been sitting here twiddling my thumbs and my toes for gods know how long, listening to Brenlen talk about chopping wood.
If I rest any more I just might lose my mind.
I’m heading there now. Are you coming or not?

All right. I suppose I can rest when I’m dead. Which judging by your impatience, should be very soon.

(Sarcastic) Ha-ha.

Passage to ruins

From here on out, I motion to nominate this place, Ice Wraith Passage. At least then you know what’s coming.

Waterfall exterior

I love the view here. Calm before the storm.

(enter ruins)

And we’re in.

The air seems to have cleared up a bit.

Yeah, although it’s still a little thick.

Of greater concern might be the voices.

Voices? Stop it, you’re creeping me out.

 

(Enter ruins)

Is it me, or does this place remind you of the village?

The aspens do look familiar. The more pertinent question is, how do they grow without sunlight?

Okay, now you’re really creeping me out.

(way is blocked)

Looks like the way forward is blocked off.

Your observations are astute as always.

Hey, I just like spelling it out, okay? Helps get my thoughts in order.

(if player said they can’t read)
Hey, our partner here can’t even read. Some things need to be explained.

(Read Note on Puzzle #1)

I see the owl, and we can swivel these pillars to find the eagle. I’m not sure where the snail comes in though.

The pieces seem to be laid out like a clock. Time may be part of the puzzle.

Fifty gold says I figure it out before you.

A hundred says neither of us figure it out before him.
A hundred says neither of us figure it out before her.

Well, there’s no way I’m winning that. I was just planning on repeating what he said anyway.

(alt) I was just planning on repeating what she said anyway.

(Solve Puzzle)

Good work! Let’s move on to the next one.

(Read Note on Puzzle #2)

It’s a little quiet in this place, don’t you think? Almost…too quiet.

There’s no such thing as too quiet. At that point it’s just silence.

Sure, sure. But what if it was…too silent?

Ugh.

(Solve puzzle 2)

That should do it. Let’s go.

(Enter boss room)

Be ready. There’s a large room up ahead.

You think it’s Nifram’s tomb?

Better his than ours.

(see Ylldra’s tomb)
By the gods, was that Ylldra?

It can’t be. Her body was pristine.

( dungeon rumbles)
Did you guys feel that? Tell me you felt that.

It seems the Draugr are awake. And the ruins might be crumbling.

(everything collapsing)

Then let’s kill them and get out of here!

(still in ruins)

We need to get out of here, now!

(get out of the ruins)

Uh…I’m about to ask a really dumb question, so maybe you’ll laugh but…what in Oblivion just happened?

It seems we just destroyed the sacred tomb of Ylldra.

Hey, we didn’t do a damn thing. That place collapsed on its own.

The village might not see it that way.

Regardless, it looks like we’ve set something in motion. Probably something bad.

That’s a good point. Before we head back to the village, we should at least get our stories straight.

Good idea. My alibi is simple. This is all your fault.
Very funny. Look, this isn’t the first time I’ve messed up, and I’ve found that the worst thing you can do is say anything.
Let the village just go about their day, praying to an empty coffin.

I plan on telling everyone the truth.
Well, I can’t say I agree, but it’s not like I can stop you either.
Besides, we technically didn’t do anything wrong. Things just started going bad on their own.

It’s better to say nothing. No one knows this ruin even existed.
I agree completely. As far as anyone knows, Ylldra’s corpse is safely rotting in that coffin on the hill.
Speaking of which, was that really Ylldra? She seemed to fade away when you got close.

I’m not sure.
Yeah, hard to tell what happened given all that was going on, but I have a theory.
This might sound crazy, but it almost seemed like it absorbed something, the way a soul gem does.
Which means you could have Ylldra’s soul in your hand there.

I think something happened with this pendant.
The one we found in the cottage? That can’t be a coincidence.

The pendant seems to be filled, like a soul gem.
Does that mean you’re carrying around Saint Ylldra’s soul?
That’s uh…not information we should be sharing freely, with anyone.

Ugh, that complicates things, big time. But it’s still knowledge that doesn’t extend past the three of us.

True. It could be we’re overthinking the whole thing.

Exactly! At the end of the day, nothing happened to the village, so no one’s the wiser. They probably didn’t even notice we were gone.

line roughly 320

(player sees ghosts walking about )

How can this be real…you don’t think these ghosts are our fault, do you?

(in Elder’s house)

Well, you three have some explaining to do. I don’t know how you turned half the village into ghosts, but I know it was definitely you.
Now explain yourself, in great detail, so I can replicate this trick later.

There’s nothing to explain. We barely left the village.

Ylldi, why must you torment me so?
And what about you? What do you have to say for yourself?

(more talking)

Either way, we’re going to need to consult a higher authority. Someone who knows the history of the island, and has been across the divide.

And who would that be?

My predecessor, Elder Hethena. She knew much about the island’s history, and could help fill in the gaps.

Where can we find her?
Not where, but “when.” She disappeared into the fog decades ago.
(Sigh) Like mother, like daughter.

What did you just say?

Nothing, nothing at all. Regardless, if we want to step into her memories, we’ll need something that belonged to her. A bridge.

This was her house. Is there anything here that belonged to her?

Nothing powerful enough. It’s not like you can just use some random pot she used to cook with.
Of items, I can think of two. One was the skull she kept on her desk. The other was a pendant she kept around her neck, with a sapphire stone.

Wait, did you say a pendant? Like the one my partner has?

Really? Do you have the pendant?

Is this the one?
Yes! Exactly that one! Where did you get it? No, on second thought, I don’t want to know. That would just incriminate me further.

I also have the skull.
Perfect! Either one should work. But having both is helpful, as it doubles our chances.

So what, we just drink from this pool, say a few magic words, and we can see the old Elder’s memories?

Everything except the magic words part. That’s patently ridiculous.

Well, magic or not, I don’t know if I believe it.


You’ll have to if you want to undo this mess. Which I’m sure you’ll agree is your responsibility, not mine.

So please, when you’re ready, take a drink from the pool, and fix whatever you broke. I have far more important things to do.

(to player)

Well, I don’t know if it’ll work, but it’s worth a shot. Ready to take a sip?

(in cave where pool is)

This place has some bad vibes. I’ve got enough shivers up my spine to freeze a mammoth.

Those aren’t shivers. They’re obviously spiders.

Stop it, I’m already scared, I don’t need to be disgusted too.

 

(If clicked again)
Spiders up your spine or butterflies in your stomach. Either way, I don’t like it.

I don’t feel anything. Do you?

Just sick, from drinking this moldy cave water.

Maybe we need to drink more.

You can drink more. I’m going to vomit all over the Elder’s shoes. Maybe then he’ll tell us how to get this thing working.

Well, as long as you don’t ask him about the magic words.

(Ylldi, while trying to leave, sees entrance has changed to a tree root tunnel)

Uh…something tells me we won’t be needing them.

What happened?

The entrance. It’s changed somehow.

(enter Hethena’s mind)

Where are we?

If my guess is right, still at the well.

So what, we’re like, dreaming?

Yeah. But it’s not our dream. It’s Elder Hethena’s.

Well, the way forward’s blocked again. Let’s see what’s behind door number one.

(player clicks on them)

Door number one, or door number two. Doesn’t matter to me.

(first memory)

That was her, wasn’t it. Nothing useful in that memory, but at least one of the roots have drawn back.

(second memory)

Looks like only one door left. Here’s hoping we can find out something that’ll help us with the village.

(watches final vision)

Are you okay? You seemed to drift off after the two women stopped talking.

The events you saw, maybe. I saw something else.
That’s possible. The vision we saw ended before yours.

But we don’t know if this bard is even still alive, let alone if he meant then or now.

I disagree. I think he wants to meet now. In this time.

How can you be sure?

Because it’s the same damn bard. The one that plays at the inn.

The bard at the inn? What’s his name?

I…I don’t know. But he’s got the same face. I recognized it immediately.

This seems strange. How can we not know the name of the village bard? There’s only a handful of people even in this village.

Either way, I think it’s pretty clear he wants to meet with you alone.

Or else why not speak to all of us?

I want you there with me.
Thanks. I want to stand you with too, but I need a moment to figure something out.
There are things I heard in that vision that go beyond what we’re doing now.

Is something the matter?
Yeah. And to be honest, it’s a bit personal.
If it’s okay, I’d like to talk to you about it later. But let me sort it out in my head first.
Do what you need to do. Talk to this bard. I’ll meet you at your house when you’re done.

I want Lycan there with me.
Good idea. He probably wouldn’t even notice him there. As for me, I need to step aside for a second, to figure stuff out.

It’s fine. I’ll take care of it.
Thanks. I need to moment to figure some stuff out anyway.

You two go on ahead. Talk with the bard. I’ll meet you back at your house when you’re done.

 

Commentary on ghosts in village

I’m sorry about Brenlen. Were you two close?
Close is probably the wrong word. I considered him more of an employer than someone who actively raised me.
That being said, it’s weird having something like that happen to someone you’ve known for so long.
He taught me how to work hard, and be on time, even if the lessons didn’t always stick. It was always my fault, not his.

Affinity Dialogue 3 

Sorry I had to leave you there. It’s just a lot to process.
I think that woman we saw in the vision, Hethena. That was my mother.

Are you sure?
Yeah. You know how you sometimes just know? The second I saw her, I knew.

Elder Tynne did say “Like mother, like daughter.”
Yeah. I might’ve figured it out anyway, but that pretty much sealed the deal.

The memory with the Redguard, was that your father?
Could be. It all fits, even the clothes. Although if you believe what Hethena said, he was already dead.

But I still don’t understand why she would just throw me away like that.
I guess it doesn’t matter. There’s nothing she could say that could make it right.
In the end, she still left.

 

You ever think about how unfair it is?
This thing happens to you as a kid and it sticks to you like a spell.
And you’re just hoping one day it’s gonna wear off, but in the back of your mind you know it’s still there. That it’ll always be there.
Look at me. It’s been twenty years. And I’m still asking myself every day, am I good enough?
Am I ever going to feel like I’m good enough? Because I wasn’t good enough for her.

You’re good enough to me.
Thanks. That means a lot. Sometimes it’s not enough just knowing it yourself. You need to hear it from someone you trust.
And maybe even someone you care about too.
So thanks for the talk. It helped.

To Oblivion with your parents. You don’t need them.
You’re right. I don’t need them. I have a family. I have Lycan, and I have you.
And as long you two don’t abandon me, I know I’m worth something to somebody.

You have the villagers. They’re your family.
Not really. They’ve always treated me like a half-blood outsider. But Lycan always been a friend. And so have you.

It’s not your fault.
You’re right. I shouldn’t blame myself. It’s just hard when you spent your whole childhood convincing yourself you weren’t wanted.
But I’m not a kid anymore. And I have a family.

Anyways, I’m sure you heard enough of my problems for one day. How did the talk with the bard go?

The bard is Nifram.
The sorcerer? But I thought he was a bad guy. Can he help us get off this island?

He has a ferry token, but in exchange we’ll need to make a sacrifice.
That sounds heavy. A token sounds great, but there’s some lines you can’t cross.

Once the ghosts are purged, we can leave.
That’s rough, but something tells me that’s how it should be.

What about saving the village? Isn’t that important?
I don’t know. Something tells me it doesn’t need saving.
As much as I hate to say it, but Brenlen, Dastri, Akshei…maybe they were already dead.
And if that’s the case, maybe it should stay that way.

But I get that none of this easy. Whatever you decide, I trust you. I’ll do anything to leave this rock, but not if it means losing one of you.

Thanks. Just be ready for a fight if it comes to that.
Oh, I’ll definitely be ready for that. This guy spent hundreds, maybe thousands of years waiting on you.
If you tell him “no,” there’s no way he’s going to be happy with that.
And given Nifram’s this legendary bad guy everyone talks about, hopefully getting rid of him will earn us a trip off this island.
If that’s not a heroic deed, I don’t know what is.
But yeah, I’m ready when you are. Just lead the way.

I don’t plan on losing you either.
Thanks. But we should be prepare for a battle, just in case.
Given how long he’s waited for you, I doubt this guy is just going to let us walk out of there.
So I’m going to have my sword drawn and ready, you can count on that.

My intent is to save the village.
Even Brenlen? No, I’m kidding, that’s noble. I get it, even if I don’t necessarily agree with it.
But yeah, whatever you decide, I’ve got your back.

Sure. Whatever. I don’t care.
(sarcastic) Ha, love you too. Let’s go.

 

It was nothing important.
Well, that’s a bit of a relief, although kind of hard to believe.
But I trust you either way. If you’re lying, you’re doing it for a good reason. Let’s go.

 

line count roughly 400

Scene

Lycan. I was wondering when you’d rear your ugly head.

Ylldi.

What’s wrong? You look like you’ve seen a ghost.

It’s nothing.

Then let’s go! I’m ready to meet this bard and tell him what’s what.

 

What are your thoughts on Nifram?
Hard to say. I’ve got to be honest, I never read the old stories. I’m sure he was a cackling villain in most of them.
But all the notes we’ve picked up seem to imply he and Ylldra were a couple.
That makes me a little more optimistic about what lies ahead.
You can’t be that much of an evil bastard if you have it in your heart to love someone.

He seemed like a decent man.
Let’s hope your intuition is right. Seems like, and “actually is” are two different things.

His love for Ylldra is an obsession, not a virtue.
Yeah, it’s a fine line. And he’s had centuries to cross it.

He has the island’s best interest at heart. I think we can work with him.
If you think it’s best. But from my perspective, so long as we get that ferry token, I’m good.

He cackled a lot, actually. And his eyes glowed red.
Did he also have horns? But yeah, I get the point. He’s the bad guy. If it comes to it, no mercy.

(reach portal)

What is that thing?

Looks like some kind of portal.

So what, we step in, and come out somewhere else? How do we know that doesn’t take us to the moon?

We don’t.

Well, I guess there’s only one question left then. Which moon.

(reach 2nd portal)

This doesn’t look like Masser or Secunda.

I’m just glad there’s ground under our feet. I half expected to be freefalling into Mojari’s shack. Where to next?

There’s another portal up ahead.

I’ve never seen anything like it. Do you think Nifram built all this?

Unlikely. It seems a lot of the ruins on this island predate Saint Ylldra.
But it does seem like he’s managed to make use of it.

Pretty impressive. If I had a portal, I’d just use it to dump my trash. But this one looks like it’s taking us to a much holier place.

(reach island)
This looks like a decent spot to take a break.

We don’t know anything about this place. There’s no guarantee it’s safe.

That’s never stopped me before.

Fair enough.

 

I guess this is it, huh. Feels like just yesterday we were raiding cellars and swapping wine.

I know, right? Time flies.
I’ve got to admit, I’m going to miss it. Really though, it’s not all tomb raiding and Draugr slaying I’ll miss, but who I’m doing it with.

That’s because it was just yesterday. 
Wow, really? Man, if every day with you is like this, we might not make it to next week.
Still, I’m going to miss it.

It’s been fun.
It really has. It’s weird to say, but I’m almost sad we can’t do this forever. I’m going to miss it.

It’s been a chore, to be honest.
Ha, well, I’ve been having fun. Too much fun, considering what’s on the line. But I don’t feel bad about it one bit.

We may be coming up on the end of this adventure, but I hope it’s not the end of us.

It won’t be.
I’m glad you feel the same. I’ve never met anyone like you, ever. I doubt I ever will.

Don’t worry. We’ll be friends long after this.
Yeah, experiences like this tend to stick with you a long time. And people like you, even longer.

Maybe, but who knows what the future will hold.
Yeah, a few months ago I would’ve never imagined being here. Nothing’s set in stone, not even tomorrow.

I can’t say I feel the same.
Oof, you really know how to let a woman down like a bag of bricks, you know that? But better to be honest, I think.

 

All right, let’s go before I start crying. That’s not something you want to do before getting in a fight.

 

(Lycan suggests he be the sacrifice)

Stop it. There is no way I’m letting you do that. And why? What’s the point?

It would save the village.

Screw the village! It had its time. You still have yours.

Ylldi…

It doesn’t matter. It’s selfish, and not your choice to make.
So get those thoughts out of your head, right now!
If anyone’s going to die tonight, it’s not us. It’s him.

I’m sorry Ylldi. Lycan’s made his choice, and I agree with him.
This isn’t fair. I’m not ready to say goodbye.

It’s all right Ylldi. We’ve already said goodbye once. Or have you forgot the time you broke my bow, and I said I’d never speak to me again?

Ha, you remember that?

I do. And I remember the months you spent trying to fix it.

I never did get the string right.

But you made our friendship right. You gave us more time than we ever had a right to. And I’m forever grateful.
Let me help the village, and give them the same.

Lycan…

I’m ready. What do you need from me?

All you need to do is touch the altar.

Understood.

(lycan gets attached to sacrificial pillar)

Wait, stop! You don’t have to do this!

I’m sorry, but it’s already done.

If not Lycan, would you be willing to take his place?
Those people have never been there for me. Why should I give my life for them?

I agree. No one is going to be sacrificed.
Glad we’re on the same page. I’m not about to lose either of you. Not without a fight.

You hear that, mage? No one’s getting sacrificed.
So why don’t you go suck yourself into whatever portal you came out of, and never come back!

That is unfortunate. If you will not give yourself willingly, you leave me no choice but to take your lives by force.

I’ll sacrifice my own life. 
No. I won’t allow it. You even try it and I’m sticking my sword in that wizard’s neck.

(if battle)

Is it over? Tell me it’s over.

It’s over.

See, now I think you’re just saying that because I told you to.

You could always poke him to see if he gets up.

He’s an evil necromancer who can literally stop time. As the strongest one here, I think you should poke him.

Don’t worry, he’s dead. Poke away.
Then it really is over. And we’re still stuck on this stupid island.
But at least we’re all together. That’s what matters. Come on, let’s head back to the village.

I’m not poking anyone.
Well, neither am I. I suppose I might check and see if he has any tokens on him, but I’m guessing that’s a no.

I don’t think he was evil. Just in love.
True. But a necromancer’s love tends to be evil by default.
Either way, I’m just glad we all survived. That’s what matters.

No need to poke. I’ve frisked his body thoroughly.
Didn’t find any ferry tokens stashed away, did you? Might want to check the feet too, maybe he keeps a few in his boot. Probably not worth it.

Scene 2

Thank you, by the way, for talking me out of that.

It’s what I’ve been doing all my life, hasn’t it? Wasn’t going to stop now.

I’m worried though. What do you think this means for the village?

I haven’t thought about it, to be honest. I guess we’ll cross that bridge when we get there.

Scene 3 back on the island

It’s so quiet.

Too quiet.

Not funny, Lycan. Also, is it me, or is the fog gone?

Normally it’s you. But this seems to be an exception. Do you think this means we can leave the island?

Man, wouldn’t that be something. But I’m not getting my hopes up just yet. Let’s head to the docks and see.

 

Scene 4

I can’t believe it. We’re finally going to leave the island. Pinch me, no, punch me.
On second thought, don’t do either. I don’t want to chance waking up.

It’s been a long time coming. How does it feel?
Like the end of a long journey. And the start of a new one.
And I can’t think of anyone else I’d rather walk it with. Thanks. For everything.

This has actually all been a dream, sorry.
Then all the more reason to keep this boat a pinch free zone.
Man, we really did it, didn’t we? We found our way off the island. Thanks. For everything.

It was my pleasure.
We started as accomplices, and now we’re so much more. I’m glad I met you.

This is just the beginning.
That’s right! We started as accomplices, and now we’re so much more. In a year’s time, who knows! Sky’s the limit.

I didn’t do it for you.
No, but our goals were the same, and we never crossed each other. That’s why we make such good accomplices.
And maybe someday, friends.

All right! So Lycan, you ready to sail the Sea of Ghosts?

Don’t say ghosts.

Oh come on, if anything, you should be used to them by now. So put on your big boy tunic and let’s go.

Ylldi, wait.

What? What’s wrong?

There’s something you need to know. When we left Hjarskygge, I got some of my memory back.
Except there was one memory that kept alluding me.
So I went back to the scrying pool to find it. And even then part of me refused to believe it.
But now that we’re here, I know it’s true.

I don’t understand. What memory?

It rained that night. So hard the village could barely hear you crying.
But I heard you. I ran to the shrine, picked you up and rushed you to the alchemist. But by the time I got there, you already had a fever.
They said a normal child wouldn’t have lasted the night. 
Still, you hung on for another week. You had so much fight, even then.

Lycan, you’re scaring me.

What you didn’t know was that I was sick too. My heart was failing. The alchemist told me I needed a replacement. 
In the end, they said they would give me yours.

Wait, are you saying I’m…

I didn’t know how to deal with the guilt. It wasn’t fair that my life was dependent on you dying. 
So I wandered into the fog, and prayed to Ylldra to save you. But she didn’t really save you, did she. She just made me forget.
Ylldi, I would do anything to swap places with you. But I can’t. So I guess what I’m saying is, I have to say goodbye.

Lycan, what’s happening…

I just want to say, thank you. Not just for saving my life, but for the time we had, even after death.
Goodbye my friend, we’ll meet again soon.

 

(if Lycan sacrificed and Ylldra returns)

By the gods…Saint Ylldra?

(Ylldra talks to player, then gives them both ferry tokens)

Thank you uh…your worship? Your saintliness?

Ylldra is just fine.

Thanks, Ylldra. This means a lot to me. And it would’ve meant a lot to him.

You’re welcome.

(alt if player didn’t say his name)
And his name was Lycan. My friend’s name. The one who sacrificed himself.

(alt repeat line)

Well, I’m sure you’re both eager to return. May the gods watch over you both on your journey home.

(to player)

I can’t believe it. Lycan…he’s gone.

Gone, but not forgotten.
Yeah. (Sigh) That Elf just had to go and play hero, never realizing he wasn’t made for the part.
I’m going to miss him though.

I’m sorry.
It’s all right.
(rest is repeat)

You’ll get over it. I already have.
I’m not going to just “get over it.” Nor would I want to.

Should we have a funeral?
I’m not sure. He isn’t really dead, is he? If what Ylldra said is true.
Funny thing is, the way his memory was, the best way to honor him would be to forget this ever happened.
And maybe if I did, the island would bring him back, the same way it did for all the others.
I can just imagine him getting off the boat, with that stupid look on his face, with no idea he just saved everyone.
But that’s not going to happen. Because I’m not going to forget him. Ever.

Well said.
Thanks. I’m not exactly a bard, but it came from the heart.
In any case, let’s head back to the village. We should make sure they’re okay.

I won’t forget him either.
Thanks. I know he’d appreciate that.

Let’s just get out of here.
Yeah, I’m ready to head back. We should make sure the village is okay.

(to player) Let’s head back to the village. We can talk more there. I just hope this wasn’t all for nothing.

(to player) I’m glad everyone’s back. It makes what happened a little bit easier, knowing that’s what he wanted.

 

Scene with Brenlen
I’ve heard rumors you two were leaving the island.

The thought’s crossed my mind.

Well, no need for a long goodbye. Just try to remember what I’ve taught you.

That’s not going to be hard. I’ve been trying to get your judging voice out of my head for years.

Ha! It doesn’t seem that way.

Never said I listened to it.

 

Ferryman

You continue to surprise me, Stranded. But I suppose you aren’t stranded anymore.

I can take you back to Skyrim, if you’re ready.

Let’s go.
And what about your friend? Is she coming too?

Not yet.
All right.

Get in the boat and I’ll take you back.

 

Wait. I can’t believe I’m saying this but, I’m going to stay.
The thing is, once I leave this island, I’m leaving for good. And there’s still some things I need to work out.
And people I need to say goodbye to.

I understand.
Thanks. I know we’ll meet again. I wouldn’t be staying if I thought otherwise.
So I guess what I’m saying is, this isn’t goodbye. Just, so long.
And if in your travels, you happen to spot a half-blood Nord with a bottle in her hand and a song out of tune, don’t be a stranger.

I’ll wait for you.
That’s sweet, but I don’t want to keep you. I know you’ve got a life back there you need to get back to.
So if you’re going to wait, wait for me in Skyrim. Preferably at the tavern.
And if you ever see a half-blood Nord barge in and demand to see the wine list, don’t be a stranger.

We’ll see each other again.
I know we will. I wouldn’t be staying if I thought otherwise.

I won’t be.
Glad to hear it. I’m going to need someone on my side when I get in my first fight.
And I can’t think of anyone I’d rather have than you. The Jarl comes close, but I like you better.

Of course. I’d never ignore an accomplice.
That’s right. We’re in this together. Always will be.

Can we meet somewhere more specific, I’m bad with directions.
Ha, I think the tavern will do just fine. Don’t worry, when I get drinking, I’m kind of hard to miss.

I plan on just never seeing you again, actually.
Ha, Lycan said the same thing time and time again. But you know how plans go. I tend to wreck them.

So, I guess that’s it then? I’m not good at this stuff, so I’ll leave you with this.
You’ve been a great accomplice, and a better friend. Stay safe on that boat ride, and I’m sure we’ll meet again.

Don’t worry, I’ve got a token of my own, remember? I’ll see you soon.

I don’t want to leave without you. I love you.
I love you too. But I can’t be your other half right now. I need some time, if that’s okay.
So wait for me in Skyrim. Preferably at the tavern.
And when you see a half-blood Nord walk in and order a case of alto, tell her you still love her.
Tell her time hasn’t changed how you feel, and we’ll take it from there.

I will.
I guess this is so long, for now.

Goodbye, my love.
For now, but not forever.
We started as accomplices, and ended as so much more. I love you. And I know someday, we’ll see each other again.

 

 

 

GENERIC HELLOS/Goodbyes
(“Stranded” is a noun/name applied to the player)
Hm?
Yeah?
Need something, stranded?
What is it?
Goodbye.
All right then.
Farewell.
Safe travels.

Generic Follower Commands
All right.
Let’s keep moving.
Got it.
Lead the way.
I’m right behind you.
I’m ready. Let’s go.
What do you need?
Name it.
No problem.
I’m on it.
Sure thing.
Glad to help.
Okay, let’s trade.
Still need something?
I’ll be here.
I’ll keep an eye out.
I’ve got your back.
Sounds good.

Idles

Ylldraheim. I’ve got a love-hate relationship with this town. Mostly hate though.

For whatever reason, I feel like I don’t belong here. Hopefully there’s somewhere I do.

I’m a habitual line-stepper, but there’s one even I won’t cross. Her name is Inska, and she bleeds concrete.

The fog’s tough here. Makes it hard to recover, so it’s good to keep some potions with you, just in case.

I’ve heard stories about this mill. I think it was owned by Saint Ylldra’s blacksmith or something? That or her lumberjack.
Not sure if that’s something people have on the mainland. A personal lumberjack.

 

It’s hard to trust your eyes in a place like this. A lot of old magic and bad intentions.

Location

Can you hear those skulls talking?
Hm, is that some kind of joke? Not sure I get the punchline. Good effort though.