Gorr | |||
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Encounter | Riverwood | ||
Locations | South of Ivarstead, Markarth, Various | ||
Race | Redguard | Gender | Male |
Level | PC×1 (Max: 80) | Class | CombatWarrior2H |
RefID | XX02d6e7 | BaseID | 0202D184 |
Health | Levels with PC | Magicka | Levels with PC |
Stamina | Levels with PC | ||
Primary Skills | Two-Handed, Heavy Armor, Block, Archery | ||
Morality | Violence Against Enemies | Confidence | Brave |
Inventory | Iron Armor, Hide Boots, Hide Gauntlets, Iron Warhammer, Horker Meat, Horker Stew | ||
Voice | Nile Zam Jones (Zammuel) |
Gorr the Wanderer
Upon recruiting Gorr as a follower, you have the option of asking him where to go next. This conversation will effectively enable his wandering quest. Progressing through this quest will result in unlocking Gorr’s marriage dialogue, his personal quest, and setting him to wander. It should also be noted that Gorr’s marriage question, It’s funny how the fates keep bringing us together, while accessible only by wearing an Amulet of Mara, is deliberately ambiguous. This way, you can hear the story while still avoiding a romantic overture by responding with That’s right. We’re great friends.
Gorr the Wanderer (DialogueGorr) | |||||
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Stage | Information | ||||
10 | Gorr wanders to the camp south of Ivarstead. This video will show the exact location of the camp. | ||||
20 | After meeting at Ivarstead and dismissing, Gorr will head to the Silver-Blood Inn in Markarth | ||||
30 | This stage will unlock the above mentioned options and set Gorr to wander to the following locations:
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For more information about Gorr, check out his character profile here.