Cherry Stem by Classic El

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Rumarin‘s always been a little insecure when it comes to mages, but he also admires the jester’s craft.  So while it’s natural for him to suggest card tricks and knotted cherry stems are the real magic, it isn’t just about belittling mages, but elevating his mentor.

Anyways, I enjoyed this little comic by Classic El. The reaction on the High Elf’s face is perfect.

3DNPC v3.07.7

Rumarin
Rumarin‘s evil red twin who thinks humor is the worst

This is the release of 3.07.7, which has some minor fixes to typos and stuff. Not really much of an update. Maybe next week there will be more. Screenshot courtesy of AlduinsWings.

3DNPC v3.07.7

New Quests
Children of the Dust
The Curse

New NPCs
• Sorax (SageHalo)
• Kleera (Jessica Osborne)
• Hag (Cassandra Wladyslava)
• Minedrahl (Ludvig Lindblad)
• Sorax’s Wife (Ronja Monto)
• Ariele (Lucy Starita)
• Lyela (Ainsley Brennan)

All Fixes and Tweaks from v3.07
• Fixed Fontaine‘s recruit script
Morndas duplicate and silent lines removed
• Added journal entry to find Meresine by talking to male Thalmors
• Fixed objective marker pointing to disabled Rift guard if Riften controlled by Empire
• One post-battle line for Zora not conditioned for gender
• New slot for Mithril‘s wings to avoid conflicts with quiver mods
Halcar and Primei now go to Skeever at night after completion of Thousand Words.
• Na’ir now disabled after completion of Aldmeri Prisoner quests
• Additional guard dialogue added to start Vigilance and Virtue and Blood of Kings
• Nonoodles created new meshes for male NPCs wearing female clothing to prevent CTDs
• Fixed improperly connected dialogue in Zora and Isobel‘s initial greetings
• Added two missing meshes for The Aldmeri Prisoner
• Raised decibel level for Gromash

Dark Light

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Heyo, it’s been a while since I’ve done one of these literary sketches, so time to stretch out the old fingers and do some calisthenics. I might do this every Sunday or so just to help fill out more content since I’ve been so lazy as of late.

***

And so it was down in the belly of the cave, full of bile and stink and horror, that darkness became a welcome sight and light an age old villain.

Thieves and monsters share this in common, and the girl was no exception. They say she wore the shadows like a scarf, but in the bowels of this dungeon they served as something else – a gas mask, a guardian, a friend. Fear may be the artwork of the blind, but so is courage. The imagination required to not think – to close your eyes in a room full of snarling wolves – was something few possessed and even fewer understood. Blindness quiets a mind drunk off adrenaline’s booze. Darkness can strip even the nastiest monsters of their fangs, claws, and face, and place them in the mirror.

Still, the demons lurking in the corners of light were merely echoes of the beast that surrounded her. And the deeper she delved the more it clenched its fangs, slowly choking the throat of the great black wind.

Its name was greed.

Like all sworn enemies of the dark, its light shone brightly, from its ruby eyes to its pearls of teeth to a coin purse full of Septims. And all it took was a single CLINK to impregnate her mind like so many bastard sperm, a single noise so full of lust and screams that it made Molag Bal cover his ears. It was an unseen form of domestic violence – married to the coin, the thrill, and the hunt, and all it took was the promise of more to keep her in this abusive relationship.

And so it was always at night, like the moth and the flame, werewolves and the moon, that the girl meets her demise; when the darkness can no longer save her, and a thief is honest with no one save herself.