Trailers and Teasers – Duraz

http://www.youtube.com/watch?v=Z0ACcvUQvFE

This is Acidrica bringing the Orc Duraz to life. Duraz is one of the original 10 or so characters in the mod, and the last of 200 or so to be unvoiced. Hopefully. I mean, I don’t want to jinx things here, as we’re still not even halfway through the recording stages for this one.

The fact that she’s still unrecorded tells you something. It should also tell you why there aren’t many female Orcs in the mod. Which is why Acidrica is a special snowflake, and I thank Malacath every night that she exists. She is awesome.

Trailers and Teasers – Fig and Whig

http://www.youtube.com/watch?v=Bvq8ObjbHGs

Fig (Anna Castiglioni) and Whig (Incoherencel) are two patrons that are available via the Robber’s Refuge tavern. Simply talk to Ortheim about altering the drink menu, then get the approval of Evette San in Solitude. This will add the more “posh” patrons, just as Black Briar Mead will bring in the adventurers.

In the video, I’ve done a lot of the requirements for adding new folks, so the tavern is bustling with activity. By altering everyone’s schedules, I also think I can keep adding more people without overloading the area. Right now most patrons are there 3 days a week, but that can easily be altered to 1 or 2, with the weekends being the busiest.

Creation Kit – Notes on v3

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Just want to share some changes that will be a par of version 3. This is a blurb I was working on for the description page, hence the tone.

Interesting NPCs began as a project to bring color and life to Skyrim. However, the early characters were rather modest creations – a direct result of my own limitations with the CK. Over time, as my modding skills have improved, those NPCs have evolved into companions, spouses, and quest givers. Yet as a product of this unusual development cycle, any quest that involves an older NPC may require having met them previously. As I am still unable to create new lands, it may require clearing vanilla obstacles to prevent the possibility of conflicts.

To help rectify this, many of the innkeepers will provide notes directing you to Quest NPCs that are harder to find. Meeting them will ensure you can meet the prerequisites organically. This will result in many small quests whose only goal is to meet the NPC.

For instance, if you start the game and go directly to Zora, upon speaking to her a quest “A Field of Cotton” will complete in your journal. This may seem peculiar to long time users of the mod. New users, however, might first talk to Orgnar, who will give them a note to search Brittleshin Pass. Reading said note starts the quest, finding Zora completes it. This is a huge help in finding Gorr after his initial departure.

Couriers will also help guide you to NPCs when two are involved in a quest. Find one, and a courier will lead you to the other. Another thing I’ve added are filler NPCs that just point you to the quest starter.

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This NPC, for instance, voiced by SageHalo, will direct you to two harder to find quest starters. Ytharil in particular is extremely hard to find given the location of her barrow is not on any map. Having a quest marker point the way is extremely convenient. In hindsight, I probably should have used NPCs like this as opposed to the innkeepers, but at least the notes will be less resource intensive.

The other primary changes that need to be noted are thus:

Duraz is the only NPC who did not make it. She will still be in the Old Hroldan Inn, but as a deaf/mute. “Setstage 3dnpcenable 1” will turn on her dialogue as well as other silent commentary and conversations with Valgus and Qa’Dojo.

• Similarly, there is also a mechanism to remove NPC dialogue, by setting the quest that holds their base dialogue to stage 500. For example, to remove Yushari‘s dialogue, simply type “Setstage DialogueYushari 500” and she will be a mute. Scenes with other NPCs will remain.

Quest names can be found using the HELP command in the console.  However, essential/quest NPCs cannot have their dialogue removed, as the player may not be aware exactly how much content they are removing.

• If I think of anything else, I’ll update here. There should be increased compatibility with other mods, including Convenient Horses and EFF, in addition to AFT and Simple Multiple Followers.