Posters, Passports, and Paris

Berg in Paris

UPDATE: On second thought, might toss one up now that I’ve gotten the rest of the audio. So the bottom paragraph no longer applies. Berg very pleased.

Just wanted to mention there won’t be an update tomorrow, for a couple of reasons. First, there’s really no major fixes required save for theĀ Fenced In quest, which can be easily bypassed via the console. More importantly, a couple NPCs are sort of half-finished, including the re-working of one character in preparation for a quest. Given the involvement of this NPC in other thingamajigs, I want to wait until all the old stuff is voiced and functional first. Double voices make Berg sad.

An e-mailer asked if I would create another elongated questline similar to Blood of Kings. I don’t know if I’ll do anything to that extent, but there are some quests in the future that will string together multiple NPCs. Which is always a good thing, because then I have an excuse to add party banter, which everyone loves. Who hates party banter? Wallflowers, maybe.

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One of the mod users, Cato, mentioned we should have a page for user screenshots somewhere on the blog, similar to Nexus. I think the best place for that would probably be on the wiki pages for the characters. It would be awesome if there were a way to click on the default image and pop up either a slideshow or something similar to Nexus where all the images are on one page. I suppose the first thing we’d need is a way for users to submit pictures other than sending me them manually. So get on that shit, WordPress.

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Lastly, a final reminder for all those who were unaware, but the Bioware Dragon Age voice actor contest will be closing in…oh well, fuck. In two hours. So by the time you’re reading this, it’ll probably be over, but I bet those grapes were fucking sour tasting anyway. Good luck to all those who entered.

Fights, Friends, and Forsworn

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I got a chance to play a little Skyrim today and continue this testing adventure. For those of you who are unaware, I recently switched followers from Meresine to Daenlyn, although I plan on adding dialogue to both, as well as the super followers andĀ Froa, who I will be picking up at some point in the near future.

This visit took us high up to Hag Rock Redoubt, currently owned by the Forsworn Corporation. The building itself is a refurbished Nord ruin, which kind of punches a hole in the argument that the Reach is their property, but okay, I can dig it, I mean the Nords are living in a Dwarven city after all.

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The Forsworn, however, are not opposed to leasing out their property to the right tenant. Unlike most Nords, this frostbite spider pays his rent on time and generally minds his own business. Sure he’s slobbering all over the place and those blood stains are going to be murder to remove, but he’s an affable fellow and good with children when he’s not eating them. He’s even joined the neighborhood watch. And when a couple of nasty adventurers show up, he doesn’t try to be a hero, he returns to his apartment and contacts the appropriate authorities.

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As for Daenlyn, one of the first things I noticed about our new Bosmer companion is that a lot of his comments are meant to be said while walking around enjoying nature. His bright, merry insouciance isn’t well suited for battle-time, which isn’t an issue when inside an interior but not ideal when fighting outdoors.

Still, the real issue is he just doesn’t have enough location and combat specific idles, which is something that will be corrected in time, provided Matt sticks around. I wrote a few general Forsworn camp lines, as well as a few lines for the locations themselves. After watching her hop on this tent, I also wrote a line for Serana where she screams and beats her chest like a gorilla, but I’m not sure I can get Laura Bailey to voice them.

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In any case, we built up a ton of sweat killing all those Forsworn, and by the time we reached the summit, Serana decided she needed a bath. The problem is she confused water with fire again, and ended up burning herself. Meanwhile, the goat she summoned took one look at her new master and decided it was best to kill himself now and save himself a world of pain.

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Frankly, after traveling with Serana for a week, I’m tempted to dive into that fire myself. But alas I don’t have half the testicles this goat has.

Rest easy, little fella. Hopefully there are no Seranas where you’re going.

Notes, Stuff, and Thanks

2013-12-26_00043It’s the weekend, and I just chewedrank a piece of contaminated soda ice that might have been laced with sewage (seriously I feel weird if I wake up tomorrow posting gibberish call my lawyer and maybe an ambulance) so now’s as good a time as any for a post.

Monday’s update may not have much to offer. I took a small break after the release of version 3.05, and so the only thing that will be included are minor bug fixes and alterations. For instance, for the Immortal Coil quest I’ve added a patrolling Thalmor to the first phase. This should provide a small amount of tension regarding the spreading of the notes.

Ronja Monto is working on a unique character for the mod, and I’m kind of hedging on whether to show a trailer as it would ruin the surprise. I do think it will be something new and really help enhance another follower in the mod. One of the writers for the blog, Lindsey Lorraine, will also be giving a crack at her first NPC. More on that later.

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Lastly, I want to give a nod to all those Redditors who thanked myself, the actors, and all the volunteers who’ve contributed to the mod. I’m sure everyone who has spent time over the last 2 years to make it is proud of their work, but it’s nice to know that work is appreciated.

It’s funny, I’m a member of Reddit’s 6-year club evidently, and the two posts I made account for roughly 10% of my total comment karma. My link karma, meanwhile, is a pitiful 37, most of which is the result of a very old iNPC thread I made. That should tell you that I am a horrible, horrible marketer, and I feel bad that the actors have not gotten the proper exposure because of my failings in that department. So I’m appreciative when people like emmanuelvr make these threads.

On that note, it’s important to inform me of any issues, no matter how small. Especially if they are small. And by that I mean typos, lip files missing, grammar mistakes. Because often times things like that will never get noticed unless I’m told directly. And I can’t lurk these sites when I have Talespin reruns to watch.

However, the great thing about working on this mod is that it can always get better, and that’s what I keep striving for with each and every update. Your support, love, and offerings of firstborn children help keep us motivated to do just that. Thank me? No, thank you.