Character Profile – Fareloth

The Differently Same

Video game characters didn’t always look alike.  They used to not look like anything.  They began as a pattern of colorless squares, and the game relied on your imagination to round off, color in, and animate the pixels.

Eventually those pixels morphed into something that resembled a face, albeit a face everyone shared.  Over time, those faces became more distinctive, and in Skyrim, we’ve reached a point where no two NPCs are exactly alike, even if they still mostly look the same.

Which in a way, is reflective of real life.  Our doppelgangers are out there, in many different forms, sharing everything from our bodies to our minds to our experiences.  The odds are they exist, and the odds are we will never meet them.

In college, I had a friend whom everybody would confuse with a man named George.  They shared the same gait, the same appearance, and possibly the same mother.  As it was the style then, they both had a strong devotion to the baggy pants and the baseball cap.  They even shared similar
names(Geoff/George).  The fact that George lived on the other side of campus only added to the mystique.  In our dorm, the Myth of George soon took on a life of its own.  It only got worse when strangers would approach my friend and say hello, make small talk, and respond in bewildered confusion when my friend informed them of their mistake.  I began to wonder if on the other side of campus, the same shit was happening to his doppelganger.  In fact, I know it was, because I was once one of those strangers.

Meeting the real George, however, made one thing clearly evident.  For everything they shared, the two men couldn’t have been more different.  My friend was affable, outgoing, and a bit of a goof.  George, on the other hand, was the sort of uncomfortably serious man who would win a staring contest with a brick wall.  George was not Geoff, and Geoff was not George.

In the end, meeting George was a disappointment.  The whole thing turned out to be nothing more than a genetic accident, one that is both rare and at the same time inevitable.  On a planet with billions of people, there are going to be people who look like you.  When I set out to build Fareloth‘s character, I wanted to make someone that thought like you too.  Perhaps this doppelganger even shared your childhood, and many of your adolescent experiences.  One might say, given everything you share, that this person would be the perfect clone.  Yet it would be so much more interesting if he wasn’t.

Everyone at some point in their life experiences a fork in the road.  A decision so impacting that it alters everything that comes after.  For Fareloth, that was his decision to leave the Thalmor and start a family.  When we make these choices, it isn’t unusual to look back and wonder what might have been.  Rarely do we ever get the chance to see what actually becomes.

Fareloth’s doppelganger is identical in every way, with one glaring exception.  He chose the other path.  He joined the Thalmor, came to Skyrim, and embroiled himself in the politics of the Civil War.  When Fareloth tries to envision another life, he doesn’t have to use his imagination, he doesn’t have to color in the pixels.  All he has to do is find his doppelganger and compare the differences, even if they still mostly look the same.

Music – Bard Songs and Compositions

The Marsh Rain FallsThe thing about this mod is, I could put up a finished quest and the very next day find a way to add to it.  It’s like Eleanor says – the mod is a living breathing organism, always evolving, and shedding old skin.  Arisen1 and Giramor have contributed tirelessly to the mod, and here are a few rough drafts for the newest compositions and bard songs, the last of which will serve as an epilogue to one of the quests.  Enjoy.

Lunar Lake Seranada by Anduniel (Anna Castiglioni) for the NPC Amalee
http://3dnpc.files.wordpress.com/2012/12/anduniel-lunar-lake-seranada.mp3

We Built this World by Giramor for The Children Fair
http://3dnpc.files.wordpress.com/2012/12/we-built-this-world.mp3

Peril by Arisen1  for The Children Fair
http://3dnpc.files.wordpress.com/2012/12/269940_prettehsong.mp3

Mogo’s Mead by Arisen1 for Various Bards
http://3dnpc.files.wordpress.com/2012/12/mogosmeadvoice.mp3

Tears of the Hist by Arisen1 for Honor’s Calling
http://3dnpc.files.wordpress.com/2012/12/thehistvocal.mp3

Character Profile – Fironet

If the mod had a stomach, it would undoubtedly be Gorr.  Zora would be its heart, and Qa’Dojo would be its mind.   If the mod had a soul, however, it wouldn’t be any of its signature characters.  It would be a quiet, stuttering girl roaming the empty halls of the Winking Skeever, begging for a chance to be heard.  Asteria may be its lungs and Gnives its toes, but Fironet will always be its soul.

Fironet is life imitating art, and art imitating life.  She was inspired by some of the early auditions I received for other characters – every stuttering, uncomfortable person wanting a chance – partially annoyed with the sound of their own voice.  Fironet is performed by an actor, alienslikechocolate, who had never voiced a character before.  Fironet’s song is the one bard tune that is unoriginal, which Jay33721 tirelessly constructed without having the musical background of Giramor or Arisen1.   Fironet embodies everything about the mod’s infant stages, and perhaps modding projects in general.  Made by amateurs, but made with passion.

That’s what we all are, until someone with money says otherwise.  Amateurs.  Dream chasers.  They say this generation more than any other is obsessed with celebrity.  And why not?  I imagine being a celebrity is awesome.  Yet I suspect it has nothing to do with a generational shift or a rewiring of the universal consciousness.  More people chase fame for one simple reason.  Fame is no longer whizzing away in a high powered Italian automobile.  Fame is overweight, has cheetos on his breath and is riding a segway.  In the past, the amount of talent, opportunity, and dumb luck required to make it was astronomical.  Today, becoming a celebrity, even a temporary one, doesn’t seem so unrealistic.  Fame is accessible.  Fame can be caught.

Like Fironet, many of us aren’t sprinting after it.  We aren’t buying new sneakers and training every day to shorten the gap.  It’s just there, in front of us, so we might as well reach for it. And when our fingers sort of scrape at its back, some of us may get enough courage to jog.

Perhaps some of Fironet’s aspirations were my own, as well as every actor, writer, or sound guy who auditioned for this mod.  Still, even with the mod’s limited success, it didn’t take me long to figure out that I couldn’t go to a restaurant and demand their finest table, no matter how many times I showed the maître d’ a printout of my Nexus page.  Listen Pierre, I am someone important.  What do you mean you’ve never heard of Interesting NPCs?  Do you even Google?  

That is to say, if I didn’t believe this was something of substance, I would have quit the day the police dragged me out of that restaurant.   While celebrity and substance are not mutually exclusive, few ever achieve both.  Most learn to stomach having one without the other.

If she had to choose one, Fironet would choose substance.  For someone as demure as she is, achieving fame without recognition would be an interminable nightmare.  Her biggest fear is that she’s just good enough to get attention, and just bad enough to embarrass herself.  Yet with every endorsement, her voice gets a little crisper, a little louder, to the point it begs to be heard, even if she isn’t a fan of her own voice.