Alva’s Song
Here is a song Ronja Monto is working on for an upcoming project that I may use in Interesting NPC’s, called Alva’s Song. I asked her if it was named after the vampire Alva, because I’m an idiot. It’s actually a quite common name.
Here is a song Ronja Monto is working on for an upcoming project that I may use in Interesting NPC’s, called Alva’s Song. I asked her if it was named after the vampire Alva, because I’m an idiot. It’s actually a quite common name.
“Freedom’s just another word for nothin’ left to lose, And nothin’ was all that Bobby left me.”
It’s my favorite line in a Joplin song, and not just because it was written by Kris Kristofferson, the Krissiest Kris who ever did Kris (with apologies to Kris Kross).
I like it because it’s about the paradox of freedom. Having nothing to tie you down – whether it be worldly possessions, responsibilities, or a reputation to live up to – is something that is indeed liberating. Hell, the very concept of “freedom,” regardless of the context, is a state we generally consider positive. Freedom? Why yes, I’ll have some of that. What do you mean there’s a catch?
I was working the Gulf of Mexico on oil rigs, flying helicopters. I’d lost my family to my years of failing as a songwriter. All I had were bills, child support, and grief. And I was about to get fired for not letting 24 hours go between the throttle and the bottle. It looked like I’d trashed my act. But there was something liberating about it. By not having to live up to people’s expectations, I was somehow free.
Sure, freedom’s cool, but you know what’s better? Having something to lose. Not acting like an irresponsible shitbird because you actually care if things go wrong. In life, whether it’s true love or a closet full of limited edition Pokemon figurines, there are things you fought to build and things you’ll die to keep. Nothing to lose? Fuck that shit. I’ll trade you a thousand free tomorrows for one more day with a ball and chain.
Of course, there’s a balance that needs to be struck. Having everything to lose – living a life full of pressure and expectation – isn’t something that I’d consider ideal either. The fishbowl life that celebrities live would be nothing short of a nightmare. When your entire life’s work can be blown up by a single, unsubstantiated rumor, it makes you wonder if you’re better off having nothing and being no one.
And that makes me think of Erevan. His story is not unlike that of a modern day celebrity, wrongly accused but casually convicted by millions of jurors making small talk at the coffee house, the barbershop, the tavern and the dinner table. He was a knight who lived to be perfect and welcomed all the expectations that came with.
And like the old songwriter, when he lost everything he gained his freedom. He’s no longer a prisoner to perfection. As a nameless, wandering knight, he has an opportunity to be the architect of his future. But is that something he considers a positive change? Tomorrow may seem boundless, but part of me wonders if he longs for one more yesterday.
This is the seventh of ten updates before the release of 3.07 (By the way, I’m clearly too lazy to make new screenshots so I’m just going to post random images). Anyhow, on the news front, I think it’s best to keep The Aldmeri Prisoner in Alpha for another week.
In the last version, there were some minor hiccups like missing face textures and major fuckups like missing sound files that I think I’ve gotten straightened out, but better to approach it cautiously given the myriad of things that can go wrong. Also, I’m still waiting on some re-takes as well.
There’s also another miscellaneous quest that’s almost cast, so it’ll probably be included in the coming weeks. At this point in the game, I’m taking a more surgical approach to adding new NPCs, just minor incisions here and there as opposed to getting crazy with the hatchet. Although really, it’s been that way since the beginning, there’s just less room to make cuts.
New Quests
• The Aldmeri Prisoner (Alpha)
• A Thousand Words
New NPCs
• Guard (Glen Michael Cooper)
• Steward (William Handford)
• Nair (William Handford)
• Client (Patric M. Whitstone)
• Baroness (Alice Bell)
• Amras (Patric M. Whitstone)
• Halcar (Matthew Dixon)
• Ester (Alice Bell)
• Primei (Jessica Osborne)
• Feldi (Ronja Monto)
Re-Recorded NPCs
• Jade (Lindsey Lorraine) – 98%, a few lines double voiced or silent
• Callen (Viridiane) – Remaining 20%
• Gromash (Patrick Mahoney)
All Fixes and Tweaks from v3.06
• Removed erroneous AI package that caused vanilla necromancer to walk to the Winking Skeever from Falkreath
• Fixed instance where Marla was disabled if player returned to Jilkmar first
• Fixed instance where arriving on a day other than Morndas started Fenced In but left Swims-In-Wind disabled
• Altered prerequisites so Rose Without Thorns can be started without progressing in the main quest
• Minor typo and sound file fixes
• Added missing sound files and textures for The Aldmeri Prisoner quest